by Mike Bendel on September 21, 2011 @ 11:05 am
Sony’s frequent firmware updates are praised when new features are added. Sometimes, however, they can be a bit of a nuisance when your game time is interrupted by a 100MB security and stability update. The company has rectified this to a degree — on PS3, there are times when the firmware is delivered via a small patch.
With the Vita, however, Sony hopes to further address this issue. That’s according to Sony WWS boss Shuhei Yoshida:
I agree, it’s very annoying when you only have one hour in your busy life to play a game, and when you have to spend 30 minutes out of that one hour to update the hardware. So it’s not necessarily the frequency of how we update, it’s like you said – intrusiveness – of the current processes that we have on PS3 and PSP. I cannot talk about specific plans, but we are very aware of the issues, and we’d like to address those issues on PS Vita going forward.
Being able to multitask, such as playing a game while an update is downloading in the background, would be a huge plus to start.
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