by David Sanchez on June 23, 2012 @ 3:02 am
Fez developer Polytron released a patch that would fix several bugs in the game such as frame rate issues while auto-saving and several crash instances, among others. Unfortunately, while the patch did indeed fix a lot of the performance problems in Fez, it also came with a bug of its own. Apparently, save files were detected as corrupted after installation. Ouch!
Polytron released an update saying that clearing the Xbox 360′s system cache would fix the problem. If for some reason that wasn’t the case, however, the developer notified fans that there was “no workaround.” Double ouch!
One last update released by Polytron stated that Microsoft had pulled the patch off of Xbox Live. That’s certainly good news, because at least it won’t be available to an even wider audience. It’s just a shame that this bug already affected a few gamers. Polytron explained that it was looking into the problem, and gamers can expect a fix in less than two months. Triple ouch!
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