by David Sanchez on August 17, 2012 @ 9:22 am
Team Ninja experimented with some reinvention when it worked on Ninja Gaiden 3 for the Xbox 360 and PlayStation 3. That reinvention came with a price: A lot of people ended up hating the game. While the mixed reaction Ninja Gaiden 3 received was certainly a blow to Team Ninja, the studio is hoping to redeem itself with the upcoming Wii U version of the game.
Speaking to Eurgamer, Team Ninja head Yosuke Hayashi stated that with the Xbox 360 and PlayStation 3 iterations of Ninja Gaiden 3, a lot of what the fans loved about the series was left out. With the Wii U version, Ninja Gaiden 3: Razor’s Edge, the studio is attempting to inject some of that old flair back into the game. “We had this opportunity to put those hardcore aspects back in,” said Hayashi. “It’s kind of the hardcore fan package of Ninja Gaiden 3.”
The Team Ninja boss admitted that Ninja Gaiden 3 featured some pretty foul aspects, but he praised the dev team saying that there were also solid elements in it. According to Hayashi, the Wii U version will feature the best of both worlds.
It’s going to be interesting to see the changes that Team Ninja implements into Razor’s Edge for the Wii U. Here’s hoping it manages to take a largely criticized game and turn it into something fans of the series will enjoy.
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