by David Sanchez on September 2, 2012 @ 2:41 pm
Hideo Kojima has definitely become one of the most newsworthy game developers on the internet these past couple of days. After addressing several Metal Gear-related topics at PAX Prime yesterday, the Kojima Productions director revealed some interesting information on the company’s upcoming projects, as well as the Fox Engine.
Kojima revealed that Metal Gear Solid: Ground Zeroes would run on the Fox Engine. Joystiq also reports that he stated that other Konami franchises could very use the Fox Engine down the road. Specifically, Kojima listed Silent Hill as an example.
The Fox Engine may very well be an open-ended platform for studios to create games. Kojima explained that developers would be able to create first-person shooters and Uncharted-esque titles. That said, he’s currently using the engine to make an open world game, Ground Zeroes.
This whole Fox Engine business is still pretty much a mystery, but at least we’re getting a bit more insight. From the sound of things, it seems like the Fox Engine could be a pretty open system with a myriad of tools for designers to use on their games. Add to that the fact that it’s scalable for next-gen platforms, and you’ve got a pretty interesting game engine indeed.
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Read more: Metal Gear Solid Getting Legacy Collection on PS3, Metal Gear Rising Has a Good First Week in Japan, Metal Gear Rising: Revengeance Review: Slice Away at Cyborgs in the Name of Justice, Purchase Zone of the Enders HD Collection, Get Metal Gear Rising Demo, MGS: Ground Zeroes World Has Loading Screens, Day/Night Cycle