by David Sanchez on September 15, 2012 @ 12:04 am
During its Wii U presentation, Nintendo revealed that Platinum Games was developing Bayonetta 2 exclusively for the Wii U. As one might expect following an announcement of this magnitude, the internet imploded into itself after the news spread. Fans of the first Bayonetta weren’t too happy about the Wii U getting an exclusive sequel, and they voiced their opinions immediately.
Platinum Games President and CEO Tatsuya Minami decided to address gamers, discussing the company’s plans for Bayonetta 2 and the decision to make the game a Wii U exclusive. “As game developers, we are incredibly excited to be able to announce a new title to all of our fans; however, we are aware that the announcement may have come as a shock to many of you,” said Minami. “Bayonetta has fans the world over, and we would never dream of alienating them from participating in the future of PlatinumGames.”
The Platinum head went on to say that the studio appreciates Nintendo’s forward-thinking, and it wants to be a part of what it believes will be a great future for the industry. “Along with their new hardware, Nintendo, as a company, is dedicated to establishing a new future for the games industry, as you can tell by their record of passionate support for gaming,” explained Minami. “Alongside Nintendo, we hope to grow the Bayonetta brand beyond where it stands today, allowing even more gamers around the world to experience the action of our beloved witch.”
While I can certainly understand how Platinum wants to align itself with Nintendo and possibly create something special with the Wii U’s GamePad controller, the fact that Bayonetta 2 is going to be exclusive to a single console has certainly made more than a few gamers feel alienated. That said, I think this is a game that we’ll eventually see go multiplatform. I mean, it has to, right?
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