by David Sanchez on October 13, 2012 @ 2:08 am
Developer 4A Games has announced that Metro: Last Light will no longer include a multiplayer component. This major decision, which 4A Games feels is the right one, was revealed via the official dev blog for the game. According to the studio, the team has been focusing heavily on the single-player campaign in Last Light, and it would seem that the best decision was to work solely on that aspect of the game, thus removing any potential multiplayer features, local or online.
“Throughout the development of Metro: Last light a small, dedicated team had been working on a number of multiplayer prototypes. After E3, we decided to fold this multiplayer team back into the main group and focus 100 percent of the studio’s resources on the single player campaign. As a result, Metro: Last Light will not ship with a multiplayer component.”
I guess the keyword here is “ship.” 4A Games hasn’t ruled out the the possibility of a post-launch multiplayer component, but at the moment, the studio feels that it’s best to keep those details short and sweet. In other words, it doesn’t look like we’ll be getting multiplayer in Last Light as of right now.
To be honest, I don’t think there’s anything wrong with 4A Games’ decision. If the studio wants to focus on making an outstanding single-player game, then here’s hoping it does exactly that. Single-player affairs will never go away, and we’ve seen that solo titles can be just as successful as multiplayer-heavy games. The fact that Last Light is a shooter shouldn’t mean that it can’t be a competent single-player game.
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