by David Sanchez on June 21, 2013 @ 12:29 pm
If you follow Fez creator Phil Fish on Twitter, you’re likely aware of just how vocal the indie developer has been about Microsoft and the Xbox One. Regarding Fez 2, which was revealed during E3, it appears his intentions are clear as to which platforms he’s considering. Polygon asked Fish that very question, and he gave a clear answer: “Not Xbox.”
“PS4 seems to be doing everything right,” said Fish. “And whether or not I would develop for it comes down to how the platform holder treats me. With Microsoft they’ve made it painfully clear they don’t want my ilk on their platform. I can’t even self-publish there. Whereas on PS4, I can. It’s that simple. Microsoft won’t let me develop for their console. But Sony will.”
This isn’t the first time Microsoft does something that Fish doesn’t agree with. When Fez launched, it had a save issue that, while rare, was problematic for a few players. Microsoft imposed strict certification policies and a high cost for Fish’s studio Polytron. Ultimately, the game couldn’t be patched because it would’ve been too expensive.
Microsoft’s refusal to allow indies to self-publish is certainly disappointing. We’ll have to wait and see how this affects that particular market when the Xbox One launches later this year.
Follow this author on Twitter.
Read more: Guacamelee! Super Turbo Championship Edition Announced for Xbox One, 360, PS4, Wii U, PSN Spring Fever 2014 Sale Cuts Prices on Awesomenauts, Fez, and More, Luftrausers PS3, PS Vita, PC Launch Date Announced, Mac and Linux Added, Fez Twists and Turns PS4, PS3, PS Vita Later This Month, The Swapper to Multiply on PS4, PS3, PS Vita