Wii Opera SDK Now Available To Public
by December 19, 2007 @ 6:46 pm

The popular Wii Opera software development kit is now officially available to the public. Previously, it was only available by request.
The SDK allows developers with knowledge in HTML and JavaScript to create web-based applications and games that make use of the Wii Remote and Nunchuk attachment.
One of the first games created with the SDK was Daniel Gump’s HullBreach Online, a browser-based space MMORPG. For those interested, the SDK is now available for public download here.
The popular Wii Opera SDK has been opened to the general public by popular demand, allowing anyone with knowledge in HTML and JavaScript to take on the task of creating homebrew games and software for the Wii’s Internet Channel. Previous to this release, the Wii Opera SDK was only available by request.
For the past eight months, this software library has grown from a simple Wii Remote reader to a full-blown package that allows 3D and texture-mapped graphics and multiuser communication in the Opera-based Web browser known simply as the Internet Channel. In addition, the Wii Opera SDK was the first such software library of any type which read from all four Wii Remotes and the Nunchuk attachments for the second through fourth Wii Remotes. It was also the first to include limited motion sensing based on the pointer control.
Although its main focus is the Wii, everything in the SDK, with the exception of the Wii Remote interaction, will work in any modern Web browser that supports the canvas tag, meaning games and software can be developed and used by millions more!
The first game playable by the general public that makes use of the Wii Opera SDK is HullBreach Online, which is showcased at
http://hullbreachonline.com, the SDK’s home site. Several viewable demos and the SDK itself can be found at http://hullbreachonline.com/wii/sdk.html.
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