by January 9, 2008 @ 10:49 am
This is somewhat of an unsubstantiated rumor, but nevertheless, here are the details. Last month, a user came on the Penny Arcade forums with information that Rare was working on an Xbox Live Arcade remake of N64 hit GoldenEye. This supposed remake featured the following:
* Flawless recreation of the original gameplay. The game used the original code, running on an Xbox 360.
* Solid 60 frames a second.
* High definition graphics with the option to switch back to the original N64 graphics any time.
* Four-way online split-screen multiplayer, with the option to see what the other three players can see, even over Live.
* New multiplayer maps, including the single player Dam, Depot or Frigate levels as multiplayer arenas.
The same user then provided an actual screenshot of the game, as shown above. There is a Goldeneye: Source mod available, but it looks nothing like the above screenshot. Sure there’s a chance it could be from an N64 high-res texture pack, but no texture pack available looks close to the visuals shown in the shot above.
Assuming the XBLA version of GoldenEye is in fact real, why hasn’t it been announced yet you ask? The source claims that “negotiations with Nintendo” broke down, preventing Microsoft and Rare from releasing the game on Live.
To add to the speculation, the latest issue of EGM claims that an XBLA version of GoldenEye was canned, without noting if it was a remake or simply a port of the original N64 game.
It’s unlikely that Rare will admit to working on an XBLA version if it was in fact canned, as EGM’s rumor section claims, but we sent over an email asking for comment anyway.
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