Change is Coming: Halo 4 Balance Patch Detailed
by May 31, 2013 @ 3:35 am
In a recent Halo Bulletin 343 Industries detailed a new weapon tuning patch for Halo 4. The balance patch has been created in order to address the over-reliance on the DMR in competitive matches. The patch will mostly strengthen all other weapons aside from the DMR – making it slightly more attractive to start trying out other weapons than the overused weapon.
The patch will go live on June 3rd, so if you’ve been waiting for a reason to get back into Halo 4, now might be the time. You can check out a full list of all the weapon changes after the break.
Battle Rifle:
- The Battle Rifle damage has been increased. The Battle Rifle is now capable of killing in four bursts.
- The Battle Rifle rate of fire has been slightly decreased.
- The Battle Rifle red reticle range (range at which auto-aim benefits kick in) has been decreased.
- Two bursts from a Battle Rifle followed by a melee will now kill an opponent (2-shot melee).
Carbine:
- The Carbine damage has been increased. The Carbine is now capable of killing in seven rounds.
- The Carbine accuracy has been increased (projectile spread decrease).
- The Carbine red reticle range has been decreased.
LightRifle:
- The LightRifle zoomed rate of fire has been increased.
- The LightRifle un-zoomed rate of fire has been slightly decreased.
- The LightRifle red reticle range has been increased to match the updated DMR range.
DMR:
- The DMR red reticle range has been slightly decreased.
Assault Rifle:
- The Assault Rifle damage has been slightly increased. The Assault Rifle now kills in three less rounds.
- The Assault Rifle auto-aim angle has been reduced.
- The Assault Rifle projectile spread has been decreased.
Storm Rifle:
- The Storm Rifle damage has been increased. The Storm Rifle now kills in three less rounds.
- The Storm Rifle auto-aim angle has been reduced.
- The Storm Rifle projectile spread has been decreased.
Suppressor:
- The Suppressor damage has been increased. The Suppressor now kills in three less rounds.
- The Suppressor auto-aim angle has been reduced.
- The Suppressor projectile spread has been decreased.
SAW:
- The damage has been increased to maintain double the damage-per-second of the Assault Rifle.
Magnum:
- The damage has been slightly increased. The Magnum is still capable of killing in six rounds.
Warthog:
- The damage has been increased on both the Mantis and Warthog Chain Gun.
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