• 174 Achievements Earned
  • 73 Players Tracked
  • 14 Total Achievements
  • 22,680 Obtainable EXP
  • 0 100% Club

Steam Price History

Store Description


Aura of worlds is a creative tactics rogue-lite platformer. Explore multiple worlds where you must utilise your creative abilities to twist adversity to your advantage. You'll need planning, wits and reflexes to make a way through these ever-changing death labyrinths.

Escape flooding passages, outrun toxic pollen, face off against gargantuan bosses that have made entire mazes their home. Do you play defensively with the spear and energy shield, or swing into the fray with a boomerang and grapple hook? Do you scour the levels for potions and runes; or do you dive headfirst into the chaos?

Adversity as your ally

Every challenge has multiple solutions


For example, if there is a chest on the other side of a lava pit; do you...?
  • Grapple across


  • Bend time and bounce off enemies

  • Use a boomerang to fetch the item

  • Blow up the pit with a grenade; setting everything nearby alight!

  • ...

F.A.Q.

Let's be transparent...
Does it work with Steam Deck and Gamepad?
Yes! Though the visual Gamepad button prompts correspond to those used by Steam Deck and XBox controllers 🎮! Feel free to rebind as You wish!
Is there much of a story in game?
There's minimal story exposition as of the current build.
We do plan on integrating a loose narrative as development progresses though...

“I'm running the game on an old computer, how can I make it run faster?”
Please see the following :

“Where can I report bugs/issues/suggestions?”
Please look to the forums, we check messages there each day. Feedback is welcome and there are some excellent community members who are willing to help to.

"Anything else to be aware of?"
  • It’s designed to be challenging, and death may be encountered frequently during your initial runs. Though there is no stunlocking/one-hit demises on the player.
  • Default gamepad controls are slightly different from convention, due to optional 360 degree aiming with right analogue stick. Though buttons can be rebound to suit.
  • Being able to multi-task between abilities will greatly increase survivability.

More Features

  • Over 100 unique enemies and traps
  • 12+ randomized level themes. Such include tidal corridors filled with mines, rising lava, caverns lined with toxic and carnivorous plants...
  • 5+ Primary world types (grotto, gardens, temple, cold crust caverns, Mantle's Edge...) each with their own traps, enemies, boss and special theme layouts.
  • A plethora of creative abilities ranging from parkour to cloaking to warping time itself!
  • Every object has multiple uses E.g. you can grab that lantern from the ceiling, and carry it around to use as a portable light source or improvised flaming molotov...
  • Hand crafted pixel art and animations
  • Regular updates
  • A unique musical score.
  • Customize character skin and clothing colors.
  • Permanent progression: allows you to unlock world shortcuts, new items, character backgrounds...
  • So much more...

Whilst functionally complete; the game is under active development and more content is being added.

This project was Greenlit by the community back in 2016.