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Avernum: Escape From the Pit
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Avernum: Escape From the Pit achievements
Escape the tunnels under Fort Avernum.
Student of Magery
Learn a mage spell at level 3.
Master of Magery
Learn 6 mage spells at level 3.
Learn 18 mage spells at level 3.
Learn a priest spell at level 3.
Learn 6 priest spells at level 3.
Learn 18 priest spells at level 3.
Crime and Atonement
Get a dread curse. Then cure it.
What's That Thing?
Open a secret door.
Slay 100 foes.
Scourge of the Underworld
Slay 1000 foes.
Dig up 5 caches.
Dig up 40 caches.
Have ten potions made.
Have fifty potions made.
Roads of Avernum
Discover 10 locations of interest.
Far Caves of Avernum
Discover 50 locations of interest.
Find the secret at the bottom of Lost Bahssikava.
The Great Foe Falls
Sss-Thsss will trouble Avernum no longer.
Steal the treasure from Gremlin's Gold.
Purge a nefarious infiltrator from Silvar's sewers.
The mayor of Formello lost something of great value. Recover it.
The Tower Is Safe Forever
Purge a certain powerful demon from the Tower of Magi. Phew. Hope they stay out of trouble in the future.
I Can Fly!
Find something that lets you fly.
The Blade Reforged
Reform a legendary blade from Avernum's past.
Road To Rebellion
Join the Scimitar.
Meet the Archmage Erika.
Halls Of Power
Enter the Castle at last.
Avernum has five dragons. See if you can whittle that down a bit.
Safety For Avernum!
Destroy the demon Grah-Hoth, making Avernum safe from his menace at last.
Freedom For Avernum!
Discover a route back to the surface world. There must be one somewhere.
Vengeance For Avernum!
Deliver harsh vengeance to the cruel tyrant who sent the Avernites into the underworld.
Ward of Avernum
Complete all three game-winning quests in Avernum and never set the difficulty below Normal.
Captain of Avernum
Complete all three game-winning quests in Avernum and never set the difficulty below Hard.
Commander of Avernum
Complete all three game-winning quests in Avernum and never set the difficulty below Torment.