• 145 Trophies Earned
  • 26 Players Tracked
  • 31 Total Trophies
  • 4,145 Obtainable EXP
  • 1,335 Points
  • 0 Platinum Club
  • 0 100% Club
Trophy
Points
Rarity
Earned Date
  • Congratulations! You have collected all the trophies!

    0.00% (0.0)
  • Lose the game with one human left.

    26.92% (139.1)
  • Try every dialogue option (except those introduced in the second campaign)

    0.00% (0.0)
  • Control all types of mechanical arms simultaneously.

    0.00% (0.0)
  • Don't use a facility for two days straight.

    92.31% (105.3)
  • Have humans splattered over all possible facilities simultaneously.

    0.00% (0.0)
  • Finish the campaign while always choosing the first answer in dialogues.

    0.00% (0.0)
  • Dissolve 20 people in the Bioreactor simultaneously.

    3.85% (249.1)
  • Reach day 6 while never having less than 50% power.

    3.85% (249.1)
  • Survive for 6 days.

    42.31% (127.3)
  • Survive for 14 days.

    11.54% (157.2)
  • Survive for 20 days.

    7.69% (183.7)
  • Finish the campaign.

    7.69% (183.7)
  • Finish the first campaign with the \"Hardcore\" chip

    0.00% (0.0)
  • Lose on the last day

    3.85% (249.1)
  • Kill 1000 puny humans throughout the game.

    26.92% (139.1)
  • Kill 10,000 puny humans throughout the game.

    3.85% (249.1)
  • Play the game 100 times.

    3.85% (249.1)
  • Breed fat conjoined zombies.

    7.69% (183.7)
  • Encounter all modifiers (except those introduced in the second campaign)

    3.85% (249.1)
  • Lose the game during a revolt.

    7.69% (183.7)
  • Lose the game without killing a single puny human.

    50.00% (123.6)
  • Get to Day 6 without improving the Power Generator.

    11.54% (157.2)
  • Produce 3000 power.

    57.69% (114.6)
  • Produce 36,000 power.

    30.77% (131.1)
  • Have more than half your puny humans starve at once.

    65.38% (108.3)
  • Get to Day 14 without losing a single puny human to starvation.

    7.69% (183.7)
  • Breed 30 humans before Day 2 ends.

    11.54% (157.2)
  • Get to Day 10 without buying new arms.

    11.54% (157.2)
  • Save a puny human a second before they perish from exhaustion.

    57.69% (114.6)
  • Finish the second campaign.

    0.00% (0.0)