Stop the time to find Tim
Shoot the lock to open it
Learn about the Sandman's plans
Enter Tim's dreamworld
Make fire in the cave
Pull Tim out of the abyss after the accident
Scare the cat away
Solve the chess mini-game
Return Laura and Tim their original size
Pull Tim out of the swamp
Treat the dog with sleeping pills
Help Tim to get out of the bathyscaphe
Find 30 beholders
Find 60 beholders
Find 120 beholders
Find 90 beholders
Help Tim to get off the window-sill
Save Tim from his first nightmare
Wake Tim up
Give Dream the remedy
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