Collect more than 150 score balls in total (limited to 99 per stage)
Pick up a yashichi
Score more than 1,000,000 points
Beat the game using only Mega Buster, Super Arm, and Magnet Beam
Beat the game without losing a life
Beat the game without using a continue
Finish Dr. Wily's 2nd Stage using only the Mega Buster
Finish Bombman's Stage using only the Mega Buster
Finish Elecman's Stage using only the Mega Buster
Finish Gutsman's Stage using only the Mega Buster
Finish Iceman's Stage using only the Mega Buster
Finish Cutman's Stage using only the Mega Buster
Finish Fireman's Stage using only the Mega Buster
Pick up a 1-up on Gutsman's stage
Pick up a 1-up on Bombman's stage
Pick up a 1-up on Iceman's stage
Pick up a 1-up on Dr. Wily's 2nd stage
Pick up a 1-up on Dr. Wily's 4th stage
Defeat Bombman and get his power
Defeat Elecman and get his power
Defeat Gutsman and get his power
Defeat Iceman and get his power
Defeat Cutman and get his power
Defeat Fireman and get his power
Get the Magnet Beam
Defeat the Yellow Devil in Wily's castle
Defeat Bombman without taking damage (pause glitch not allowed)
Defeat Gutsman without taking damage (pause glitch not allowed)
Defeat Cutman without taking damage (pause glitch not allowed)
Defeat Elecman without taking damage (pause glitch not allowed)
Defeat Iceman without taking damage (pause glitch not allowed)
Defeat Fireman without taking damage (pause glitch not allowed)
Defeat the Yellow Devil without taking damage (pause glitch not allowed)
Defeat the Copy Robot in Wily's castle
Defeat the Copy Robot without taking damage (pause glitch not allowed)
Defeat CWU-01P in Wily's castle
Defeat CWU-01P without taking damage (pause glitch not allowed)
Defeat the final boss in Wily's castle
Defeat the final boss without taking damage (pause glitch not allowed)
Have 9 lives
Complete Bombman's stage without losing a life, pausing, or Magnet Beam
Complete Elecman's stage without losing a life, pausing, or Magnet Beam
Complete Gutsman's stage without losing a life, pausing, or Magnet Beam
Complete Iceman's stage without losing a life, pausing, or Magnet Beam
Complete Cutman's stage without losing a life, pausing, or Magnet Beam
Complete Fireman's stage without losing a life, pausing, or Magnet Beam
Complete Yellow Devil's stage without losing a life, or pausing
Complete Copy Robot's stage without losing a life, pausing, or Magnet Beam
Complete CWU-01P's stage without losing a life, pausing, or Magnet Beam
Complete Dr. Wily's Stage without losing a life, pausing, or Magnet Beam