• 10,258 Achievements Earned
  • 2,360 Players Tracked
  • 26 Total Achievements
  • 22,773 Obtainable EXP
  • 23 100% Club
Achievement
Rarity
Earned Date
  • Beat a level with one colonist left.

    16.48% (271.00)
  • Kill an enemy in the last second before it enters the colony.

    89.92% (50.00)
  • Build 20 level three turrets.

    38.86% (115.00)
  • Apply fire, EMP, radiation, slow goo, and gas to one enemy.

    41.14% (108.00)
  • Apply speed, crit, and range buffs to one turret.

    23.05% (194.00)
  • Sell 1000 mass of turrets in a single game.

    21.44% (208.00)
  • Build 100 of one kind of level 1 turret.

    18.60% (240.00)
  • Build and fully upgrade every turret.

    4.28% (1043.00)
  • Use every orbital support.

    29.36% (152.00)
  • Beat the campaign.

    32.20% (139.00)
  • Achieve victory on at least one campaign level with each officer.

    10.85% (411.00)
  • Achieve victory on all campaign levels with one officer.

    3.90% (1144.00)
  • Beat all levels on intense.

    2.37% (1883.00)
  • Complete a four player Coop level alone.

    7.08% (630.00)
  • Complete a Coop level with at least 3 people.

    25.76% (173.00)
  • Beat someone by one life.

    3.35% (1332.00)
  • Win a game of Wars.

    15.81% (282.00)
  • Host 10 complete games of Sol Survivor multiplayer.

    19.28% (231.00)
  • Win a Wars game before first escalation.

    5.59% (798.00)
  • Beat a player who has a more advanced escalation turret.

    4.19% (1065.00)
  • Send 30 creeps in under 10 seconds in Wars.

    10.25% (435.00)
  • Complete all level badges.

    1.36% (3282.00)
  • Complete all officer badges.

    1.53% (2917.00)
  • Complete all turret badges.

    1.78% (2507.00)
  • Complete all support badges.

    2.16% (2066.00)
  • Complete all creep badges.

    4.07% (1097.00)