Completed all of the quests in the Logomancer.
Finalized the contract and set off to New Cadence.
Returned to New Cadence with a sense of anxiety.
Witnessed the full expression of impossible memories.
Successfully researched a monochromatic foe.
Earned the trust of a veteran through self-control.
Patronized all of the wandering merchants.
Acquired a deep discount on a stylish suit.
Escaped the tower in a simple form.
Reunited a timepiece with its grateful owner without asking for compensation.
Encountered a hostile creature of Ash and darkness.
Discovered the prison of a strong enemy.
Received a sentimental token from the woman in the well.
Convinced a mysterious benefactor to share personal information.