The day that the master is chosen, get a sense for what everyone wants.
Make the Confraternity nervous about your power with the Machine.
Convince the Confraternity to make you Master without extra persuasion.
Deliver a commission of such quality that you get a little extra.
Deliver three completed commissions to clients by Michaelmas.
Get the unanimous support of the apprentices.
Rid Florence of a monster and his creation.
Convince four people to help you undermine the Machine.
Complete the most mysterious commission.
Escape arrest after curfew.
You're able to draw on three magical skills and/or qualities for a job.
Win three hands of cards in a row.
Pilot a boat down the Arno without a splash.
Get the fresco done well before the deadline.
Display the qualities of the perfect courtier at a dinner party.
Get as much work done on the fresco as you can in a single morning.
Don't lose any of the symbols on the mysterious note.
Coax a chuckle out of your most serious colleague.