• 222,255 Achievements Earned
  • 24,935 Players Tracked
  • 49 Total Achievements
  • 4,133 Obtainable EXP
  • 1,000 Gamerscore
  • 670 100% Club
Achievement
Points
Rarity
Earned Date
  • Finished a match on Bank, spending a majority of your time on the winning team. (1 min minimum)

    10
    15.91% (48.5)
  • Finished a match on Canals, spending a majority of your time on the winning team. (1 min minimum)

    10
    14.45% (55.5)
  • Finished a match on Chemical, spending a majority of your time on the winning team. (1 min minimum)

    10
    14.66% (52.6)
  • Finished a match on Facility, spending a majority of your time on the winning team. (1 min minimum)

    10
    14.24% (57.1)
  • Finished a match on Hospital, spending a majority of your time on the winning team. (1 min minimum)

    10
    17.58% (47.2)
  • Finished a match on Manor, spending a majority of your time on the winning team. (1 min minimum)

    10
    15.18% (51.2)
  • Finished a match on Rooftops, spending a majority of your time on the winning team. (1 min minimum)

    10
    15.35% (49.8)
  • Finished a match on Tesla, spending a majority of your time on the winning team. (1 min minimum)

    10
    14.59% (54.1)
  • Used every Veil ability once in multiplayer.

    10
    10.50% (65.5)
  • Spent 5 minutes in the Veil in multiplayer.

    10
    18.86% (45.9)
  • Absorbed 5 Veil Pools' worth of Veil energy in multiplayer.

    10
    13.21% (58.7)
  • Killed 200 enemy players using the Veil Strike in multiplayer.

    30
    4.72% (338.4)
  • Killed 100 enemy players with the Satchel Charge in multiplayer.

    30
    5.49% (102.1)
  • Revived 250 teammates, including 10 revives in a single match in multiplayer.

    30
    4.80% (164.5)
  • Restored 5000 points of health to teammates using the Healing Aura in multiplayer.

    30
    6.67% (77.2)
  • 100 Health Packs given out to teammates in multiplayer.

    30
    6.65% (81.6)
  • Used Veil Speed for 30 minutes in multiplayer.

    30
    5.46% (102.3)
  • Completed 30 primary objectives and 50 secondary objectives in multiplayer.

    30
    4.79% (164.6)
  • Killed 50 enemies with melee attacks in a single player campaign.

    30
    37.05% (35.0)
  • Blocked 1000 shots with Shield power in a single player campaign.

    20
    29.09% (39.0)
  • Destroyed 1000 breakable objects in a single player campaign.

    20
    21.52% (43.5)
  • Completed a story mission in the single player campaign without reloading a gun.

    30
    11.96% (63.7)
  • Finished the single player campaign on any difficulty.

    10
    31.92% (35.9)
  • Purchased all the upgrades for one of your weapons in the single player campaign.

    20
    43.38% (33.1)
  • Killed an enemy of every type in a single player campaign.

    10
    31.21% (38.0)
  • Collected all the valuables in a single player campaign.

    30
    5.68% (91.2)
  • Collected all the weapons in a single player campaign.

    10
    42.17% (34.1)
  • Spent two hours in the Veil in a single player campaign.

    20
    19.21% (44.7)
  • Completed the single player campaign on Hard or Über difficulty.

    20
    10.31% (67.3)
  • Collected all the Tomes of Power in a single player campaign.

    20
    6.06% (83.9)
  • Completed all the Downtown missions in a single player campaign.

    20
    24.34% (41.2)
  • Completed the single player campaign in under 12 hours.

    30
    28.63% (40.1)
  • Collected all the Intel in a single player campaign.

    20
    5.76% (88.7)
  • Collected every collectible in a single player campaign.

    30
    5.64% (93.7)
  • Completed the Train Station mission in a single player campaign.

    10
    97.22% (25.6)
  • Killed 200 enemies with Empower in a single player campaign.

    20
    12.66% (60.3)
  • Completed the single player campaign with less than three deaths.

    30
    5.47% (102.2)
  • Completed all the Midtown missions in a single player campaign.

    10
    31.52% (36.9)
  • Completed the single player campaign on Über difficulty.

    30
    7.08% (75.1)
  • Used the Mire power for more than an hour in a single player campaign.

    20
    7.52% (73.1)
  • Collected more than $30,000 in a single player campaign.

    20
    23.86% (42.3)
  • Killed 3 floating enemies.

    20
    97.73% (25.1)
  • Reached Rank 25 in multiplayer.

    15
    4.60% (376.5)
  • Reached Rank 50 in multiplayer.

    15
    3.87% (453.3)
  • Got a kill with each Soldier weapon, the Satchel Charge and Veil Strike in multiplayer.

    30
    9.34% (69.2)
  • Made 200 kills with either the Panzerschreck or the Flammenwerfer in multiplayer.

    30
    5.78% (88.7)
  • Revived a player, supplied a Health Pack, and healed someone using Healing Aura in multiplayer.

    30
    12.14% (62.0)
  • Completed a primary objective, supplied an Ammo Pack, and used Veil Speed once in multiplayer.

    30
    8.89% (71.1)
  • 100 Ammo Packs given out to teammates in multiplayer.

    30
    6.62% (81.6)