Sign the contract with Sintracorp.
Save your game with the photocopier.
Get the photo of the Sintra family.
Clear the poisonous air and talk to Dumont.
Get the key to the graveyard.
Find the Witch.
Go back to your office after the party.
Rebuild the robot.
Wake up Domori.
Use Sintra’s swing.
Pass Colonel Dumont’s test without making any mistakes.
Give Doshi what he's looking for.
Find R.C.’s lair.
Use an ink cartridge on the Dot Matrix.
Place three boxes in Office E.
Feed Sosa’s cats.
Pass the Initiation test on the second floor.
Talk to Sintra in Sintranet’s pool.
Find the secret area in the Sintranet library.
Listen to the “Voice” cassette.
Use the Witch paper with the mirror.
Steal the dagger from Hugo’s hands.
Sacrifice all your senses.
Get the Videoclub Misterio VIP card.
Save all your friends from the Witch's hands.
Leave the company without signing the contract.
Leave the company after Hugo fired you.
Leave the company with Rei Sintra as the new CEO.
Go to the rooftop with Kate.
Find the truth of Hugo's identity.
Discover Hugo's final fate.
Find Rei's ghost in Corvo's Sintranet.
Don’t use any photocopiers during the game.
Find all the familiar's illustrations.
Watch all the scenes in the video surveillance area.
Find the secret of the numbers.
Watch three lost tapes.
Die by being burned at the stake.
Promote Mr. Chapman to the fourth floor.
Beat the video surveillance boss.
Steal the Dagger from the secret office.
Become Mr. Devil.
Say goodbye to Sintra.
Become Sintracorp’s CEO.
Make Mr. Chapman CEO of Sintracorp.