Wii U

Epic: ‘Intended’ Platforms for Unreal Engine 4 Haven’t Been Announced

There’s been rumors swirling that the Wii U isn’t much of a step-up tech-wise from PS3 and Xbox 360. While we’re hoping this year’s E3 will shed more light, it hasn’t helped that Nintendo has been rather coy regarding actual specs, either. Adding more fuel to the fire is a recent interview with Epic developer Tim Sweeney, who tells Gamasutra […]

Crysis 3 Will Probably Skip Wii U

Despite pledging support for Nintendo’s upcoming Wii U hardware shortly after E3 last year, Crytek has no plans to bring the recently announced Crysis 3 over.  Director of creative development Rasmus Hoejengaard told Destructoid that a release is “not in the cards.” “I don’t think it’s going to be possible. It’s not in the cards,” said Ramus. While not a […]

Silicon Knights Moving To Next-Gen, Possibly Working On Eternal Darkness 2

A sequel to 2002’s GameCube-exclusive hit Eternal Darkness may no longer be a pipe dream, as Silicon Knights boss Denis Dyack has let slip that the company is working on an IP “that’s our most requested” for the next-generation of console platforms. “We’re really excited and we’re working on our next generation stuff. We’re working on an IP that’s our […]

Iwata Expresses Concern That 3DS Price Cut Will Hurt Wii U Momentum

While Nintendo is no stranger to price cuts, a markdown of $80 on the 3DS was unprecedented for them in such a short time span. Nintendo president Satoru Iwata has expressed concern that the sudden drop could have an ill effect on Wii U momentum, in the sense that early adopters that felt burned by the 3DS reduction may hold […]

Nintendo Not Enforcing Unified Online Network With Wii U

While Nintendo has been extremely scant on details for its ‘flexible’ Wii U online network, word from NoA president Reggie Fils-Aime suggests the company is taking an open approach. Instead of being bound by terms of a central, unified network, Nintendo is allowing third-parties to run their own services. “So instead of a situation where a publisher has their own […]

Bethesda Considers Wii U Support, Waiting On Tech Specs

The recent Wii U announcement has generated an ample amount of interest from third-party publishers and developers, even those that completely skipped the Wii due to its lack of horsepower  — like Valve. Turns out, Elder Scrolls and Fallout developer Bethesda is also watching the Wii U closely. Company vice president Pete Hines told UK trade site MCV that while the […]

Next Smash Bros Several Years Out

One of the highlight announcements at Nintendo’s E3 2011  press briefing was the revelation that a new Smash Bros. title was being planned for Wii U. Excitement quickly waned when Nintendo said it had no further details to share. As it turns out, we may be in for a long wait. Not only is Project Sora still assembling a development team, […]

Valve Expresses Interest In Wii U

While Valve has always admired Nintendo, the company remains distant from the Wii for an obvious reason, the lack of power under the hood. Has the recent Wii U announcement piqued Valve’s interest? You betcha.

Wii U Concept Dates Back To 2007

Although it just recently received its public unveiling, Nintendo’s main man Satoru Iwata revealed in an interview with industry site Gamasutra that the underlying concept behind Wii U dates back to 2007, almost immediately after Wii was released. Iwata said the company mulled over various ideas, one of which described a dual-purpose approach — having the Wii U controller work […]

Nintendo Touts ‘Flexible’ Online System for Wii U

While Nintendo has been rather coy regarding its online plans for Wii U, president Satoru Iwata reportedly told investors at an E3 Q&A that the company is aiming for flexibility. The service will be adaptable to the desires of third-parties, says Iwata: So, I think that, going forward, the question is really to what degree Nintendo can create a more flexible system […]

Iwata: No DVD Or Blu-ray Playback for Wii U

While we know Nintendo’s Wii U touts a ‘proprietary’ disc format for games, a question looming is if it will be able to playback DVD or Blu-ray media from the same drive. According to Nintendo president Satoru Iwata in a recent Q&A session, the answer is no, citing cost concerns over patents:

May NPD: Xbox 360 Sales Up 39 Percent Despite Sluggish Month

Sales tracking firm NPD Group has released its hardware and software sales analysis for the month of May 2011, which marked the lowest month of sales in the industry since October 2006. NPD Group analyst Anita Frazier blamed the decline on a “light slate” of new releases. Only 42 new titles were introduced this May, compared to 58 in 2010 and […]

Crytek Backs Wii U With CryEngine Support

Once a PC-focused studio, the middleware wizards over at Crytek developed CryEngine 3 as a way to ease the process of developing across multiple high-definition platforms — namely PS3, Xbox 360 and PC. Given the Wii U is also HD-ready, it’s not surprising to see Crytek pledge its support for the 2012-bound platform. CryEngine for Wii U is “definitely” in […]

Wii U 50 Percent More Powerful Than PS3, Says Analyst

Aside from Nintendo’s own Zelda tech demo, the company did little to push the graphical capabilities of its newly announced Wii U hardware at E3 2011. Amplifying this is the fact that third-party footage shown was running code direct from PS3 and Xbox 360. So how does the Wii U stack up to these six year-old machines?

Nintendo Wii U Impressions

Nintendo’s “Project Café” was recently revealed to the world as the Nintendo Wii U yesterday. The Wii U is an entirely new console that will bring Nintendo in line with the Xbox 360 and PS3 in terms of graphic prowess as well as bringing a new controller to the table. The Wii U’s controller features a 6.2” touchscreen of unknown […]

E3 2011 Clip: Battle Mii Gameplay On Nintendo Wii U

Straight out of Nintendo’s queue-filled E3 booth, here’s an exclusive 1080p clip of Battle Mii running on the Nintendo Wii U. The premise of the game is simple, players command a spacecraft using the Wii U controller. As shown in the clip, it features tilt-sensitive controls that move the HUD, while strafing is handled with the left analog stick. The […]

Pikmin Still Lives! Coming to Wii U

During a developer roundtable discussion Miyamoto revealed that the long-in-production Pikmin Wii title will be making its way onto the Wii U. During the discussion Miyamoto revealed that he wanted to see it on the new platform and simply said “so we’re gonna make it on that.”

Nintendo Announces “Wii U”

Nintendo has officially revealed “Wii U”, the new home console system previously codenamed Project Cafe. The “Wii U” controller features a touchscreen, microphone, speakers, gyroscope, inward facing camera and dual analog sticks. The Wii U controller can stand as a standalone system with streamed content from the base station or as a companion controller to a game displayed on your […]