Wii

Pachter: Wii September Performance Not Looking Up, Price Cut Needed To Stay Competitive

Wedbush Morgan analyst Michael Pachter has already voiced his concerns over the need of a Wii price cut, and there’s good reason to believe that Nintendo will be taking that advice to heart if U.S. sales predictions for September are on the mark. With total unit sales 50 percent lower than last year, Pachter expects Wii sales to take another […]

Pachter Says Wii Need A Price Cut

Nintendo has been sitting pretty with a $250 price point on the Wii for awhile now, but as recent NPD figures have revealed, sales are taking a hit. While the market is still far from saturation, there’s only one way Ninty can boost unit sales back to 500K and above levels, and that’s with a price cut. Or so says […]

Metroid Prime Trilogy Is A Graphical Downgrade

When a previous generation title is ported over to the current, you’d expect the developers to improve graphics, or at least keep them the same. That’s not what happened with Metroid Prime Trilogy. Reports have surfaced that the Wii re-release “features” downgraded particle effects, the differences of which are showcased in the video clip below. Sure, it’s not a huge […]

Capcom Inks Deal With Havok To Use Middleware In Lost Planet 2, Resident Evil

After being successfully deployed in titles like Dead Rising and Resident Evil 5, Capcom is once again turning to Havok’s widely used physics engine in several of its upcoming titles. The company announced today that it has inked a deal with the middleware provider, making Havok’s multiplatform solution its “development tool of choice.” We’re proud to be a part of […]

Capcom Not Discounting Possibility of PS3, 360 Monster Hunter

As it stands, Monster Hunter 3 is exclusive to Wii. But in this day and age, titles released solely on one format are rather rare, especially coming from a third-party publisher focused on multi-platform development. As such, the company is not discounting the possibility of the franchise heading to PS3 or Xbox 360, according to producer Ryozo Tsujimoto: We haven’t […]

Crytek: Current Gen To Last Until 2013

Speaking in a keynote at GDC Europe, Crytek co-founder Cevat Yerli said that he expects the next-generation of consoles to hit in 2013 at the latest. However, Yerli is not standing by his statement entirely, noting that “there’s a big debate about whether there will be a next generation at all.” With both Sony and Microsoft taking bold initiatives towards […]

Gameloft Teams With Interplay To Release Earthworm Jim Digitally

So much for Sega’s poll apparently, as Gameloft today announced that it has a inked a multi-year license agreement with Interplay to publish beloved 2D side-scroller Earthworm Jim across all current digital distribution platforms. That includes WiiWare, Xbox Live Arcade, and PlayStation Network.

High Voltage Licenses Infernal Engine Indefinitely

With High Voltage Software ramping up development efforts on the PlayStation 3 and Xbox 360, the company has chosen to enter into a agreement with Terminal Reality to license its Infernal Engine middleware indefinitely. Expect any future PS3 and 360 titles coming from the studio to be powered by Infernal, as High Voltage is in for the long haul on […]

Gallery: Academy of Champions

Ubisoft has released a selection of new screenshots from its Pelé and Mia Hamm-starring Wii soccer title Academy of Champions. Showing off a variety of intimidating super moves that can surprise even the most prepared goalies, these screens highlight the game’s lush, colorful visuals. Featuring mini-games and gameplay mechanics that take advantage of the Wii Balance Board and MotionPlus attachment, […]

High Voltage Expresses Interest In The Conduit Sequel

Wii shooter The Conduit and fans are already wondering if a sequel is planned. Of course, it’s a bit early to say, but developer High Voltage is already expressing interest. In a podcast interview on Radio-Blodec, producer Joshua Olsen explicitly stated that a sequel was not in the works at this time but on a more positive note, further mentioned […]

Capcom Prepares for Immense Monster Hunter Tri Demand, Ships 1 Million Units

Purely judging from its wildly successful stint on PSP, Japanese folks love their Monster Hunter. Which is why it makes perfect sense for Capcom to take preparatory measures for the franchise’s Wii debut, ensuring that there is no shortage of copies to pass around. The company announced today that 1 million units of Monster Hunter Tri have been shipped to […]

Nintendo: Gaming Industry Still Has Ample Room for Growth, Up To 50 Percent

According to internal research conducted by Tom Prata, Nintendo of America’s senior director of product development, the gaming industry is still ripe for growth. With an estimated worldwide player count of 295 million, Prata believes the industry could grow by as much as 50 percent “if the right game came along,” dismissing previous claims by analysts that the Wii and […]

June NPD: Yearly Sales Decline By 31 Percent, Economy Likely To Blame

NPD numbers for June are in, painting a somber picture. Although up from the always-sluggish month of May, sales were down 31 percent compared to last year’s figures. On a year-over-year basis, all platforms incurred a hit in unit sales over last June with the exception of Xbox 360. Despite this, Nintendo still dominated the charts, shifting a combined total […]

Wii Firmware 4.1 Hits Rest Of The World

Earlier this month, Nintendo stealthily issued a Wii firmware update in Japan — version 4.1 — designed to fix an unidentified issue in Wii Sports Resort. The supplied changelog is rather vague, mentioning only that this update includes “behind-the-scenes fixes” designed to improve system performance. If the same Wii Sports bug exists in overseas copies of the title, rest assured […]

UbiNintendo 09: Red Steel 2 Hands-On: A Blissful Excerise In Samurai Technique

Last week Ubisoft invited a group of journalists, including myself, to its San Francisco-based studio to check out the company’s upcoming slate of titles on Nintendo platforms. One such title was the MotionPlus-exclusive Red Steel 2, the in-name sequel to 2006’s Wii launch effort. Does the title break new ground in an oft-attempted and admittedly crowded genre? Read on for […]

Clip: Super Mario Galaxy In 720p HD

By default, the Wii can only output a video signal as high as 480p. Ever wonder what your favorite Wii titles would look like when rendered at the HD resolution of 720p? Thanks to the latest build of Dolphin, it is possible to emulate Wii titles at a higher resolution. The results are rather pleasing to the eye, especially in […]

Former Factor 5 Employees Sue for Fraud

According to a Gamasutra report, five former employees of the recently shuttered San Rafel-based Factor 5 are suing the company on allegations of fraud. The suit alleges that copyrighted assets, including associated source code for a supposed Wii version of Star Wars: Rogue Squadron, were funneled to a temporary company named Blue Harvest, now White Harvest, to stay under the […]

Miyamoto Vying To Require MotionPlus In Next Zelda

Casually announced during a Q&A roundtable session at E3, Nintendo creative director Shigeru Miyamoto confirmed that its next Zelda title for Wii will take advantage of the MotionPlus attachment. But a question looming on many minds is if the title will actually require MotionPlus, which is currently sold separately at $20 and will debut in bundle form with Wii Spots […]

May NPD: Sluggish Month for Industry, Sales Dip Below $1 Billion

May was a sluggish month for the video game industry, with combined software and hardware sales figures dipping below the $1 billion mark for the first time since August 2007, according to the latest figures from NPD. Sales were stagnant across the board and in some cases, unit sales of certain platforms took a significant dive when compared to last […]

No More Heroes 2 Desperate Struggle Announced

At its E3 press conference Ubisoft lifted the wraps on No More Heroes 2 Desperate Struggle, a direct follow-up to the original anime-styled hit. The title continues the tale of punk anti-hero Travis Touchdown, who finds himself rock bottom on the UAA charts. Not content with being diminished to such a position, the egotistical Travis sets out to reclaim his […]