Indie Gem The Binding of Isaac Being Remade for PS3, PS Vita

by David Sanchez November 30, 2012 @ 3:02 am

Edmund McMillen recently announced that The Binding of Isaac, his hit roguelike shmup project from 2011, was confirmed for release on consoles. As expected, the indie gaming community flooded the Super Meat Boy developer with questions regarding the game, which he also stated would feature a brand new 16-bit look and a bonus expansion.

McMillen took to his blog and addressed several queries, in the process revealing more details on the aptly titled The Binding of Isaac: Rebirth. According to the designer, Nicalis (who’s worked on Cave Story and VVVVVV ports in the past) will be handling the development of Rebirth. Thus far, the game is set to land on PlayStation 3, Vita, and Steam, and the company is in talks with Microsoft and Nintendo. Additionally, an iOS version is being looked into, though nothing has been confirmed yet.

Rebirth will include the Wrath of the Lamb DLC that was released this year for the original PC version, and a brand new expansion will beef up the experience even more. A new ending, chapter, characters, and items are just a few of the content updates that are being teased. After seeing for myself just how much bigger the game could get with Wrath of the Lamb, I can only imagine the oodles of content that this new expansion will include.

As a fan of the original version of Isaac, I’m pretty stoked about this 16-bit remake. I’m especially looking forward to playing the game using a regular controller, and I can’t wait to jump into the local two-player co-op with a buddy. If you’re a fan of indie games, roguelikes, or shmups, I’d highly suggest watching out for Rebirth.

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