Devil May Cry 4 Finally Hitting Digital Outlets Come December 22

by Mike Bendel December 15, 2009 @ 2:25 am

dmc4a
Just in time for the holidays, Capcom is bringing the PC version of its demon slaying action romp Devil May Cry 4 over to digital distribution partners on December 22. Apparently, backstage issues with licensing caused the holdup and Capcom is pleased to report that everything has been resolved on that front. It’s been a long time coming considering the title originally hit retail shelves last year, but better late than never, we say. While there’s no word on price, we’ll find out soon once pre-orders open on Steam et al.

If you’ve been holding out this long and are curious to know what advantages the PC version brings to the table over its console counterparts, hit the break.

• Turbo mode will turn-up the action to insane speeds not possible on consoles

• Legendary Dark Knight Mode will harness advanced PC processing power and fill the screen with an unbelievable number of enemies for extra difficulty

• Familiar enemies from the console versions will show-up in new locations

• High resolution screen settings allow the cut scenes of the game to run at up to 120 frames per second (up from 60 frames per second)

• Benchmark Testing lets users test PC performance to run DMC4 through a series of intense boss fights

• PC Settings allow you to customize graphic resolutions, texture sizes, and a frame rate in accordance with your PC

• Part of the games Games for Windows program

•Compatible with DirectX 9 and DirectX 10.

Additionally, a pre-baked benchmark program designed to gauge your computer’s performance in running the game can be found over at Capcom’s site.

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