3DS Casualty: Mega Man Legends 3 Canned

by Mike Bendel July 18, 2011 @ 7:18 pm


Boom. The 3DS has suffered one of its first casualties, and it’s a high-profile title: Mega Man Legends 3. Capcom announced the fan-driven project last September, going so far as to later unveil plans to release an early demo on the recently launched 3DS eShop. Said demo was delayed, and after weeks of silence, Capcom’s unfortunately pulled the plug.

In a blog post today on Capcom’s developer room, the company thanked fans for their loyal support. A rather vague reason of not meeting internal criteria prompted the cancellation. Full statement is past the break.

We’d like to thank you for your ongoing loyal support of Mega Man Legends 3. Today, however, we must regrettably announce the discontinuation of this project.

Unfortunately it was not felt that the Mega Man Legends 3 Project met the required criteria, and it is with regret that we must announce that the Mega Man Legends 3 Project has been cancelled, meaning that Capcom will not be releasing the Prototype or the full game. Additionally, updates of the Mega Man Legends Developer Room will cease as of today, though the North American Developer Room and its forums will remain open indefinitely.

We can only express our deepest apologies to all of you who have lent us your unending support, including participation in the Mega Man Legends 3 Developer Room. On behalf of the entire Legends team, please accept our sincere apology for failing to meet the expectations of the fans.

We thank you all so much for your extended support of this title and this community, and we hope that you will continue to support the Mega Man franchise as well as other Capcom games.

Capcom vet Keiji Inafune was responsible for spearheading the project, who left the company in October. While low key speculation suggested the Legends 3 project might’ve been in limbo following his departure, Capcom continued to assure fans that development was progressing. Up until now, that is.

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