Braid Creator: The Witness Skipping Current Consoles, Laments Over Outdated Tech

by Mike Bendel September 28, 2011 @ 1:38 pm


Jonathan Blow’s next project will skip consoles, primarily due to outdated tech. While Braid made it over to Xbox Live and PSN, The Witness is a decidedly more ambitious open-world puzzle game. Blow feels that cutting corners, coupled with the extra effort to get it on consoles would not be worth it, specifically pointing to budget concerns and a lack of RAM.

“We like 360 and PS3, but their specifications are over five years old now, and that’s a lot in computer years. The kind of tricks we’d have to perform to get this game working on those platforms are such a lot of work that to port it over at this point is just not worth it for us,” he told Edge.

He added, “The budget of this game we would hope to make back through Steam and iOS, plus I would like to make a profit. But breaking even is most important as it allows me to keep making games, and I can do that without consoles. Maybe this time next year I’ll be singing a different tune because I found out I was wrong, but I don’t think so. “

If the specifications pan out, Blow is contemplating to release it on the upcoming Wii U, but even that is up in the air. He noted that he’s “unsure about that platform for other reasons, especially in light of the iPad.”

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