Capcom: Devil May Cry 4 PC “Pirated To Hell And Back”

by Mike Bendel July 31, 2008 @ 10:24 am


Capcom is not happy with the sales of its Devil May Cry 4 PC port. Released earlier this month and as a playable demo before that, the game garnered much praise for how well it ran on lower-end PC builds and the inclusion of extra gameplay modes. Despite this, DMC 4 PC is selling poorly? Why is this? Take it away, Capcom’s Christian Svensson:

I’m not sure about how Capcom in general feels but It’s not doing as well as I would like in the US at retail. It’s such a good version and it really deserves better sales. I know it’s getting pirated to hell and back (the team didn’t use any of the better DRM mechanisms and it was up on torrents literally the day it shipped).

I certainly have pushed for digital distribution on the title (globally, I’m responsible for all DD deals) but Capcom Japan so far has not allowed it. For the record ALL CEI developed titles will be distributed extremely widely via digital channels (not just Steam or Direct2Drive, but more than a dozen partners across more than 100 sites/portals for everything we do). I’ve spent the last year building up that channel and I’m continuing to add partners even in advance of Age of Booty, MotoGP, Neopets, Dark Void and Flock shipping.

While I’m sure piracy is a contributing factor – it always is, I tend to think the main issue here is that the PC port was released nearly six to seven months after the console release, after most folks already bought it on PlayStation 3 and Xbox 360. Clearly, the added extras weren’t enough to incite people in buying the game a second time.

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