Crysis Totaled $22 Million In Development Costs, Still Made A Profit
by August 19, 2008 @ 1:15 pm
Despite reportedly suffering huge losses over piracy, Crytek still managed to make a profit off its PC exclusive shooter Crysis.
Speaking to those in attendance at the Games Convention Developers Conference in Leipzig, Crytek CEO Cevat Yerli reveled that the company spent $22 million dollars in developing Crysis. He added that overall the game was “profitable,” but did not say by how much.
If it wasn’t profitable I wouldn’t be able to stand here.
More proof that PC gaming is far from “dead.”
GC 2008: Crysis Cost 22 Million to Make [IGN]
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