Crysis Totaled $22 Million In Development Costs, Still Made A Profit

by Mike Bendel August 19, 2008 @ 1:15 pm


Despite reportedly suffering huge losses over piracy, Crytek still managed to make a profit off its PC exclusive shooter Crysis.

Speaking to those in attendance at the Games Convention Developers Conference in Leipzig, Crytek CEO Cevat Yerli reveled that the company spent $22 million dollars in developing Crysis. He added that overall the game was “profitable,” but did not say by how much.

If it wasn’t profitable I wouldn’t be able to stand here.

More proof that PC gaming is far from “dead.”

GC 2008: Crysis Cost 22 Million to Make [IGN]

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