Complete the training simulation
Get 150 kills across all runs
Complete wave 12 in easy mode
Get hit by melee enemies 3 times in a single run
Reach +100% bonus movement speed
Take damage 10 times in one life
Unlock 10 new items
Buy 100 items from the shop across all runs
Die 7 times
Use your ability 16 times in one wave
Complete 4 waves in a row without spending any scrap
Get afflicted by the frostbite debuff
Reach 25% Crit Chance
Hold 3 or more stacks of the same item at once
Start wave 8 at full health
Start wave 8 at critical health
Use a defense drone to block a sniper shot
Collect 1000 scrap in one life
Get hit by an empowered attack
Trigger each moongem 3 times in a single run
Roll a common item in the shop 3 times in a row
Fully buy out a shop
Complete the 12th wave 5 times
Lose with at least 3 legendary items in your inventory
Spend 25,000 scrap across all runs
Buy the 3 items from a shop 3 times in a row
Cast your ability 10 times in 10 seconds
Reach 100% crit chance
Hold 40 or more items at once
Complete a high-threat wave with your reactor at critical HP
Increase your max HP to 6 in a single run
Kill the Frostblaster without getting frostbite during the fight
Complete Wave 8 as Minigunner
Complete Wave 12 as Minigunner
Complete Wave 16 as Minigunner
As Minigunner, remain at max weapon heat for 30 seconds straight
As Minigunner, reach 64 max ammo
As Minigunner, get 6 powershot ammo resets in a row without reloading
Complete 50 waves total as Minigunner
As Minigunner, kill a detonator while it's stunned
As Minigunner, reach +300% bonus firerate
As Minigunner, reach wave 8 without taking any damage
As Minigunner, kill 30 corrupter gloops
As Minigunner, get 25 consecutive powershot kills without missing
As Minigunner, fire your weapon continuously for 60 seconds
As Minigunner, have 3 different status effects on you at the same time
As Minigunner, Ignite an enraged boss while you're at critical health
As Minigunner, kill 3 bosses with powershot in a single run
Complete Wave 8 as Engineer
Complete Wave 12 as Engineer
Complete Wave 16 as Engineer
As Engineer, Accumulate 500 Minisentry Kills Across all runs
As Engineer, Complete 4 waves in a row while at critical health
As Engineer, collect 5 scrap items in a single run
As Engineer, Complete wave 8 without ever putting down your Minisentry
As Engineer, Hit 10 enemies with a single overclock activation
As Engineer, kill 4 enemies with a single overclock's activation damage
As Engineer, kill a large enemy in a single burst of damage
As Engineer, complete a high-threat wave without firing your shotgun during the wave
As Engineer, kill 30 detonator gloops with your shotgun
As Engineer, keep your minisentry overclocked for 30 seconds
As Engineer, have 5 sentries active at once
As Engineer, defeat a boss with overclock's activation damage
Acquire 4 unique sentries and drones in a single run
Repair the damaged mining lift
Complete wave 20 in Normal Mode
Complete Wave 8 as Drillminer
Complete Wave 12 as Drillminer
Complete Wave 16 as Drillminer
As Drillminer, stun a single enemy for 7 seconds straight
As Drillminer, kill 6 enemies in under 1 second with drillmine explosions
As Drillminer, have 12 enemies on fire at the same time
Obtain the C.M.C. Mining Helmet as the Drillminer
As Drillminer, fully heal after reaching critical HP
As Drillminer, complete a wave where all drillmines were detonated early
As Drillminer, have 6 or more armor at once
As Drillminer, deal at least 1000 total damage with a dynamite toss explosion
As Drillminer, gain 10 armor total in a single run
As Drillminer, hold 5 legendary items at once
As Drillminer, finish a bossfight with at least 1 armor
As Drillminer, take 20 damage as Drillminer in a single run
As Drillminer, kill 30 enemies with dynamite toss explosions in a single wave.
As Engineer, start 3 consecutive waves holding at least 100 scrap
Hold 750 or more scrap at once
Complete a boss fight without taking any damage
Use the shop's random option 30 times across all runs
Enter a boss fight with at least 4 drones
Enter 5 unique types of keycard locked rooms across all runs