Beat floor 2.
Complete a run on Hell Layer 1. (Deliverance)
Complete a run on Hell Layer 5. (Deliverance)
Complete a run on Hell Layer 10. (Deliverance)
Complete a run on Hell Layer 15. (Deliverance)
Complete a run with the Fanatic.
Complete a run with the SpellBlade.
Complete a run with the NightStalker.
Complete a run with the Death Knight .
Defeat a Boss while only having 1 HP remaining. (Deliverance)
Have 50 cards in your deck. (Deliverance)
Unlock all of the Fanatics loadout.
Unlock all of the SpellBlades loadout.
Unlock all of the NightStalkers loadout.
Unlock all of the Death Knights loadout.
Leave a run early with 200 gold worth of treasure.
Win a run without using any God's Assistance
Deal 20 damage with one card. (Deliverance)
Defeat the Grim Reaper.
Defeat Alaric by only playing Skill and Heroic Skill cards.
Accidentally kill your Hero.
With the Fanatic, restore 15 HP in one turn.
With the SpellBlade, play 10 Skills in one turn.
With the NightStalker, deal 30 damage in one turn.
With the Death Knight, lose 30 HP in one turn.
Beat the 3rd battle with any faction
Complete a run wiith the Demons
Complete a run with the Gargoyles
Complete a run with the Betrayers
Complete a run with the Vampires
Complete a run with the Undead
Complete a run on Hell Layer 1 (Reign)
Complete a run on Hell Layer 5 (Reign)
Complete a run on Hell Layer 10 (Reign)
Complete a run on Hell Layer 15 (Reign)
Beat the final battle while only placing units on the top floor
Have 15 or more spells in your deck (Reign)
Have 3 minions on each floor (Reign)
Have a Unit with 200 Health
Have a Unit with 200 Power
Have 8 cards with 2 upgrades in your deck (Reign)
Have Alaric land the killing blow on the final boss
Beat the Tutorial (Reign)
Reach Max Bond with the Demons
Reach Max Bond with the Gargoyles
Reach Max Bond with the Betrayers
Reach Max Bond with the Vampires
Reach Max Bond with the Undead
Have 9 cards in your hand in Reign
Win a battle without summoning any minions. (Does not include Alaric).
Complete a run with the Monk.
Unlock all of the Monks loadout.
With the Monk, take 10 damage from Harmony and survive.
Complete a run with the Druid.
Unlock all of the Druids loadout.
With the Druid, Swap to Eagle, Spider and Ent form in one turn.
Complete a run with the Beasts
Reach Max Bond with the Beasts