• 979 Achievements Earned
  • 57 Players Tracked
  • 78 Total Achievements
  • 19,728 Obtainable EXP
  • 0 100% Club
Achievement
Rarity
Earned Date
  • Play a game to completion

    87.72% (29.00)
  • Play 20 games to completion

    1.75% (1466.00)
  • Win 30 games

    0.00% (0.00)
  • See a random card with Spy

    43.86% (58.00)
  • Steal an item with Grab

    28.07% (91.00)
  • Deal a guaranteed would with Brawl (Roll a 6)

    31.58% (81.00)
  • Spend an energy to do an extra action on your turn

    61.40% (42.00)
  • Spend an energy to ignore two or more movement penalties

    22.81% (112.00)
  • Spend an energy to change the result of a die roll

    84.21% (30.00)
  • Spend an energy to block a card used on you

    54.39% (47.00)
  • Recover energy by resting

    59.65% (43.00)
  • Use a reaction card

    56.14% (46.00)
  • Withdraw a card after rolling the die

    91.23% (28.00)
  • Withdraw a card, then immediately roll the same number again

    63.16% (41.00)
  • Have 4 or more cards played on you in a single turn, and have all of them be withdrawn

    19.30% (133.00)
  • Use every reaction card in the game (across multiple matches)

    0.00% (0.00)
  • Use a reaction card to block a wound that would have killed or crippled you

    15.79% (162.00)
  • Suffer a wound that you could have blocked with a reaction card

    36.84% (70.00)
  • Use an item and have it used against you in the same game

    33.33% (77.00)
  • Exceed your hand limit and drop a card

    80.70% (32.00)
  • Acquire every item in the game (aross multiple matches)

    0.00% (0.00)
  • Use every item in the game (aross multiple matches)

    0.00% (0.00)
  • Steal an item and give it back

    22.81% (112.00)
  • Steal an item and immediately drop it

    14.04% (183.00)
  • Use the effect "spend energy or wound" on a player with no energy.

    70.18% (37.00)
  • Make another player pay a movement penalty

    77.19% (33.00)
  • Stack the fourth movement penalty onto another player

    10.53% (244.00)
  • Search every room (that contains cards) in a single game

    3.51% (731.00)
  • Win a game as a hunter

    43.86% (58.00)
  • Win 10 games as a hunter

    0.00% (0.00)
  • Slay a Golem

    8.77% (293.00)
  • Slay a warlock

    1.75% (1466.00)
  • Slay a Naga

    12.28% (209.00)
  • Slay a Gorgon

    5.26% (488.00)
  • Slay a Spirit

    3.51% (731.00)
  • Slay a Werewolf

    7.02% (365.00)
  • Slay a Lich

    8.77% (293.00)
  • Slay a Revenant

    7.02% (365.00)
  • Slay a Vampire

    7.02% (365.00)
  • Slay a Fairy

    7.02% (365.00)
  • Kill a monster that no other hunter has wounded

    15.79% (162.00)
  • Deal the last wound to a monster that you did not previously wound

    3.51% (731.00)
  • Kill a monster while crippled

    12.28% (209.00)
  • While you are crippled, wound a monster you know has Resilience by rolling three on the die

    7.02% (365.00)
  • Find all 3 monster clues

    24.56% (104.00)
  • Wound a rival hunter and reveal that they are crippled

    19.30% (133.00)
  • Identify the monster by making them randomly show you a monster card

    21.05% (122.00)
  • Identify the monster by making them show a card when they only have two

    3.51% (731.00)
  • Identify the monster using a detection item

    26.32% (97.00)
  • Identify the monster by proving every other opponent human

    21.05% (122.00)
  • Identify the monster when they use a power against you

    40.35% (64.00)
  • Identify the monster by killing them

    14.04% (183.00)
  • Prove someone is not the monster by seeing three different cards from their hand without them acquiring any new cards

    42.11% (61.00)
  • Prove someone is not a particular monster by inflicting enough wounds to kill them if they were

    29.82% (86.00)
  • Use every detection item to identify a monster (across multiple matches)

    0.00% (0.00)
  • After ruling out at least one monster type, pick up an item that affects all the remaining options (but not all monsters in general)

    35.09% (73.00)
  • After the monster reveals a power to you, attack them with the weapon specialized against that power

    10.53% (244.00)
  • After finding exactly 2 monster clues, attack with the weapon that damages the 3 remaining options

    12.28% (209.00)
  • Steal a weapon from the monster and then use it to kill them

    1.75% (1466.00)
  • Use a reaction card that blocks the exact monster card used on you

    8.77% (293.00)
  • Identify the monster with the Shadow Bead and then wound them with the Rifle or Shotgun

    1.75% (1466.00)
  • Win a game as any monster

    17.54% (146.00)
  • Win 10 games as monsters

    0.00% (0.00)
  • Use Bite

    21.05% (122.00)
  • Use Wasting

    12.28% (209.00)
  • Use Magic

    19.30% (133.00)
  • Use Resilience

    14.04% (183.00)
  • Use Tireless

    26.32% (97.00)
  • Withdraw a monstrous attack card (that the target player has not already seen) after rolling the die

    21.05% (122.00)
  • Inflict 3 wounds during the third round (i.e the first turn you're allowed to attack)

    1.75% (1466.00)
  • Inflict enough wounds to know you've crippled a Hunter, then walk away without making them reveal it

    14.04% (183.00)
  • Move exactly 3 spaces away from a hunter that you know is crippled

    10.53% (244.00)
  • Win as the monster without ever revealing either of your powers

    5.26% (488.00)
  • Win as the monster without receiving wounds

    10.53% (244.00)
  • Win as the monster by crippling every hunter single-handed (without the hunters wounding each other)

    10.53% (244.00)
  • Win as the monster when the last hunter is crippled by another hunter

    0.00% (0.00)
  • Win as the monster without inflicting wounds

    0.00% (0.00)
  • Play a game with someone who has this achievement

    0.00% (0.00)