ScummVM 0.13.0

by Mike Bendel March 1, 2009 @ 6:39 pm

Time to dig up those classic point-and-click adventure games. The ScummVM crew have released version 0.13.0 of their multi-platform open source game engine interpreter, available on numerous formats including PSP and Wii.

For the uninitiated, ScummVM allows users to run SCUMM based video game titles, including LucasArts-developed adventure classics Monkey Island 1-3 and Fate of Atlantis.

Noteworthy additions in version 0.13.0 include a global main menu accessible from within any game, along with a MIDI driver for the Atari ST (FreeMint) platform. Additionally, the entire GUI stack has been rewritten to use a vector-based approach. Full changelog is after the break.

* Added MIDI driver for Atari ST / FreeMint.
* Added a ‘Load’ button to the Launcher (not supported by all engines).
* Added a new global main menu (GMM) dialog usable from all engines.
* Added the ability to return to the launcher from running games (via the GMM).
* Rewrote GUI renderer to use an vector based approach.
* Rewrote GUI configuration to use XML.

New Games:
* Added support for Blue’s 123 Time Activities.
* Added support for Blue’s ABC Time Activities.
* Added support for Bud Tucker in Double Trouble.
* Added support for The 7th Guest.

* Added support for Auto-save feature.
* Added support for MIDI music.

* Implemented radio-chatter effect in The DIG.

Download ScummVM 0.13.0 for PSP / ScummVM 0.13.0 for Wii

ScummVM 0.13.0 “More Guests” enter(s) the house [ScummVM Project]

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