by May 28, 2010 @ 11:13 pm
While StarCraft II is a a traditional RTS at its core, the included modding tools allow for a great deal of creative freedom. Take YouTube user SkriK’s latest creation for instance, a complete recreation of the staple turn-based Final Fantasy battle system utilizing the engine that powers Blizzard’s upcoming sci-fi sequel.
As shown in the brief video clip embedded past the break, all the trimmings are there — from a interactive menu system to fully-functional ATB gauges that indicate a character’s turn to strike. Mind you, this is a work-in-progress, but it’s still pretty impressive stuff if you ask us. Quite a testament to the scalability of Blizzard’s engine. It’ll be exciting to see what else the mod community comes up with.
StarCraft II is slated for a July 27 release worldwide on PC.
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