PS3 Homebrew: Pongus, Compiled With Open-Source SDK

by Mike Bendel November 5, 2010 @ 12:02 am


Today marks the start of what is hopefully a new beginning for the PS3 scene, no longer dependent on ‘leaked’ SDK libraries. Developer CodeZombie has released Pongus, a derivative of the classic paddle game known as Pong.

The visuals are primitive, but that’s besides the point. This has been compiled with the freely available, open-source PSL1GHT SDK, thus legal to distribute. Here’s the scoop, straight from the included readme:

Pongus is a simple pong clone, demonstrating the basic features of the PSL1GHT SDK.

– Right now, it’s in a playable state, with enemy AI, collision detection, Speed advancement and simple controls.
+ Right now, it’s in a playable state, with enemy AI, collision detection, Speed advancement and simple controls.

I am aware that there is already a much better pong clone available for the ps3, but that package contains leaked sony code, and is illegal to distribute.

This package is the opposite, written completely with the Open PSL1GHT SDK. No Sony code was used to write this game, and thus, is able to be freely distributed, source and all.

Download Pongus Initial Release

Thanks, PSGroove.com.

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