Hideo Kojima Unveils Multiplatform Friendly Fox Engine

by Mike Bendel June 3, 2011 @ 11:17 am


At Konami’s pre-E3 show yesterday, famed game designer Hideo Kojima revealed that his next project will be powered by the proprietary Fox Engine. It’s an in-house engine built from the ground-up to complement multiplatform development.

A tech demo showcasing the new engine was shown off, depicting a lush jungle environment that would lend itself well to the stealth mechanics of Metal Gear Solid. However, Konami was keen to note that the demo is not based on an upcoming project. It’s merely a testbed designed to highlight the capabilities of Fox Engine.

It’s unlikely that we’ll get any details on this new project at E3, given that Kojima himself isn’t attending the show. At any rate, here’s hoping we’ll learn more about Fox Engine.

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