Missing Game Credits In Manhunt 2

by Mike Bendel November 1, 2007 @ 9:36 pm


Latest in the whole Manhunt 2 debacle? There’s a bit of a problem with the game’s credits, which fail to reference over 55 former Rockstar Vienna employees who worked on the game.

According to Jurie Horneman, who was a producer on the title before Rockstar’s Vienna division closed up, work started on Manhunt 2 back in 2004. When the Vienna studio shut down in May of 2006, the project was then transferred over to Rockstar’s London studio.

That brings us to the original point. Horneman says that no one who worked on the title for over 2 years at Rockstar Vienna is mentioned in the game’s credits.

I am sure someone somewhere is going to say that Rockstar Vienna was closed down because our work on Manhunt 2 was of insufficient quality. This is the kind of thing that cannot be proven one way or another, so all I will say is that this was not the case. I do not want to denigrate what Rockstar London did on Manhunt 2, but as far as I can tell (from analyzing screenshots, previews, etc.) the majority of the work we did at Rockstar Vienna is in the released game. Rearranged and modified, but it’s there.


The complete missing credits list can be found below.

Executive Producer:
Hannes Seifert

Producer:
Marin Gazzari
Hannes Seifert
Jurie Horneman

Associate Producer:
Kirsten Kennedy
Monika Sange

Lead Programmer:
Thaddaeus Frogley

Programmers:
Andreas Varga
Mark Wesley
Christian Bazant
Adrian Garrett
Andrew Howe
Peter Melchart
Uwe Pachler
Christian Schmutzer
Gareth White
Bjoern Drabeck

Lead Level Designer:
Gunter Hager

Level Designers:
Georg Gschwend
Jurie Horneman
Attila Malárik
James McLoughlin
Klaus Riech
Peter Saghegyi
Ngoc Nguyen

Lead Artist:
Leander Schock

Technical Artists:
Stefan Kubicek
Terence Kuederle

Level and Environment Artists:
Michal Drimalka
Daniel Edwards
Paul Ellinor
Maximillian Froemter
Alexander Hager
Guenter Hochecker
Ian Maude
John O’Malley
Oliver Reischl

Character Artists:
Julian Kenning
Ulrich Radhuber

Lead Animator:
Reinhard Schmid

Animators:
Roger Barnett
Steven Manship

Concept Artist:
Christian Koppold

Lead Audio & Video Engineer:
Tobias Kraze

Sound Designers:
Darren Lambourne
Dominik Mayr
Steven Blezy

Video Editor:
Bernhard List

Lead Tester:
Peter Ehardt

Testers:
Melissa Lumbroso
Simon Belton
Michael Borras
Helmut Hutterer
Sameer Malik
Joseph Sewell
Bryan Thompson
Kala Truman
Kieran Gaynor
Andrea Schmoll
Markus Igel

Localization:
Tobias Kraze
Bernhard List

Managing Directors:
Hannes Seifert
Niki Laber

Technical Director:
Tobias Sicheritz

Production Director:
Thomas Schweitzer

Creative Director:
Marin Gazzari

Administration & Finance Manager:
Dana Zajic

HR Manager:
Michaela Gazzari

Operations Manager:
Martin Filipp

Technics:
Chris Soukup
Thomas Zajic
Gernot Unger
Marco Pietsch
Peter Krakhofer
Markus Skrivan

Internal Tools Development:
Philipp Rettenbacher
Thomas Passauer
Martin Porocnik

Support:
David Huettner (Character Artist)
Donald Kirkland (Game Designer)
Sebastian Harras (Level Designer/Artist)
Jeff Wong (Animator)
Helmut Hutterer (Tester)
Gill Frank (Animator)
Kerstin Knesewicz (Management Assistent)
Kaweh Kazemi (Producer)
Petra Gregorowitsch (Management Assistant)
Melanie Friedl (Receptionist)

Additional Art:
RABCAT Computer Graphics GmbH
tidbit-images

Rockstar Vienna’s missing credits for Manhunt 2 [Intelligent Artifice via Gamasutra]

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