by August 13, 2021 @ 9:15 am
Reviewed on Xbox One
We’re currently experiencing a cyberpunk movement in gaming. A lot of developers are employing the genre’s visual, stylistic, and narrative themes in their games, and it’s resulted in quite a few interesting titles. From the controversial Cyberpunk 2077 to the story-based Cloudpunk. And there’s more on the way, with Aeon Drive set in a gritty, futuristic city landscape. Foreclosed from Antab Studio is the latest game to offer a thrilling cyberpunk adventure, and despite being rough in spots, it’s a highly entertaining third-person shooter with some really cool moments and a rad comic book look.
“No Future” Is Right!
You play as Evan Kapnos, whose identity is being auctioned off. Things get heated quickly when you step out of your house and are greeted by gunshots. The story of Foreclosed is quick to take some hard turns, and eventually you come into contact with a woman who says she can help you. Along the way, you meet a cast of villains that are pretty sinister, but they’re unfortunately not a very diverse bunch in terms of personality. They all come off as corporate bad guys, and it never feels like the stakes are high enough.
That’s not to say that the story is bad. Things tend to get pretty interesting a lot of the time. It just would’ve been cool if there were more WTF moments and memorable villains throughout.
Though Kapnos tends to ham it up about 90 percent of the time, he’s the most interesting character in the game. He’s almost like a cartoonish take on Max Payne. If you played Remedy’s original classic, you’ll remember Max having some intense internal monologues — Kapnos is like that, but he turns the dial all the way up. The end result is a hero who’s delightfully cheesy.
Balanced Shooting and Telekinetic Powers
Your gun is your best friend in Foreclosed as you’ll do a lot of shooting. When you enter a new area, you’re typically put up against a gang of killer suits. Some of them advance on you, while others stay far off or perched on balconies. Though there’s no wall-hugging mechanic here, you often have to duck behind cover or hide behind some piece of architecture, picking your shots at just the right moment. It works for the most part, but it does feel a bit clunky. If you’re not careful, you’ll get pumped full of lead in seconds.
Admittedly, the shooting in Foreclosed feels just a tad dated, but it’s still a lot of fun. Despite not being totally polished, the shooting mechanics work well, and the scenarios that put you up against gun-wielding corporate thugs are definitely solid. Though you never get new weapons, you can unlock upgrades such as rapid fire, exploding bullets, and shield-penetrating projectiles.
Aside from taking enemies down with your gun, you also get some telekinetic powers. Though these never reach the superhero-esque heights of, say, Control, they’re still pretty awesome. You can use your powers to toss large metal crates at enemies, lift up your foes and slam them down, and even encase them in a mentally created boxed prison. You can also sneak up on enemies and just hack the hell out of their brains.
Speaking of which, the times Foreclosed utilizes stealth mechanics work for the most part, but there are some moments that are a bit more frustrating. One moment in particular has you hiding from some police drones, and due to the fixed camera angle in this section, it’s often hard to tell when you’re in view of the enemy. This was one of my least favorite parts of the game, and though it’s only a small part of what’s offered here, it’s a highly agitating ordeal.
Combat aside, Foreclosed also lets you interact with its environment a little bit. Sometimes you’ll have to figure out how to access locations that are locked in some way. It could be as simple as pulling levers to open up new paths, or it may require you to look around the area for switches you can hack. This stuff’s pretty decent — it’s never overly deep or challenging, but it’s neat in a simple kind of way.
A Stylish Playable Comic Book
The cel-shaded art of Foreclosed looks great with all of the splashes of neon hues like strong pinks, purples, and blues. The game has a comic book look to it and utilizes comic panels in a lot of parts. What you get is a super stylish visual direction that works really well. These comic book panel moments are especially cool because they’re not just used for story sequences. No, these are playable moments, too, with different panels giving you alternate angles of the action.
Aside from Kapnos’ joyously hokey line delivery, Foreclosed also offers a fully voiced story. The voice acting is functional, if a bit par for the course. The music is also okay, with your standard action-thriller movie themes that would fit in any bank heist scene.
It would be easy to write off Foreclosed as a game that favors style over substance — and in a way, that might be true. But beyond its rad graphic novel style is a cool, enjoyable action-shooter. The mechanics feel a little dated, sure, but there’s a charm to the game’s direction that’s like a fun throwback and nostalgia trip to the days of games like Max Payne. At around four hours, Foreclosed offers a fun, if brief, cyberpunk action experience that’ll definitely appeal to shooter fans looking for an aesthetically driven throwback.
Score: 7.5 out of 10
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