• 152 Achievements Earned
  • 41 Players Tracked
  • 30 Total Achievements
  • 16,257 Obtainable EXP
  • 0 100% Club

The team must fight Takedown, which is confused and sees them as enemies. The goal is to incapacitate him, not to kill him, and to fix his implants. If the player fail to incapacitate him within a specific amount of time, he is game over, but if he succeed, then he receive this achievement.

0.00% Ultra Rare - 0.00 EXP

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