• 129,317 Achievements Earned
  • 11,504 Players Tracked
  • 36 Total Achievements
  • 2,239 Obtainable EXP
  • 947 100% Club
Achievement
Rarity
Earned Date
  • Reach a population of 300 citizens.

    56.55% (18.3)
  • Reach a population of 600 citizens.

    27.17% (45.5)
  • Reach a population of 900 citizens.

    17.50% (113.1)
  • Have a fully educated population with 200 adults for 4 years.

    23.30% (62.4)
  • Reach a population of 300 citizens without building schools.

    12.80% (161.1)
  • Build a town of over 200 people that has someone working in every profession for at least 5 years.

    40.39% (20.8)
  • Using a harsh climate and a small mountainous map, maintain a population of 50 people for 20 years.

    15.48% (127.6)
  • Fill graveyards with at least 400 graves.

    18.36% (91.9)
  • Equip a population of over 200 adults with steel tools for 4 years.

    29.27% (42.2)
  • Cloth a population of over 200 with warm coats for 4 years.

    26.99% (47.9)
  • Reach 300 citizens without building a trading post.

    13.55% (145.6)
  • Reach 400 citizens without building crops fields, orchards, or pastures.

    11.34% (184.5)
  • Use trading posts to trade 50,000 units of goods in a single town.

    52.98% (18.7)
  • Use trading posts to trade 100,000 units of goods in a single town.

    33.84% (21.9)
  • Stock the trading post with at least 500 ale, 300 steel tools, and 200 warm coats.

    23.58% (58.9)
  • Build 20 wells in a single town.

    17.85% (105.2)
  • Acquire 3 livestock types, 8 crop seed types, and 8 orchard seed types.

    37.30% (21.3)
  • Build a town that contains 60 cattle, 75 sheep, and 180 chickens.

    22.52% (66.8)
  • Grow and harvest 8 different plants and 8 different orchard tree types in a single year.

    26.81% (50.4)
  • Maintain 2 mines with 30 workers each for 3 years.

    23.83% (55.6)
  • Maintain 2 quarries with 30 workers each for 3 years.

    18.91% (85.4)
  • In a single year, produce at least 2000 food each from hunters, gatherers, fisherman, pastures, fields, and orchards.

    44.43% (19.2)
  • Produce 50,000 logs within a 100 year period.

    29.78% (24.9)
  • Produce 10,000 stone within a 100 year period.

    31.47% (22.4)
  • Produce 10,000 iron within a 100 year period.

    19.35% (79.7)
  • Build a town with 2000 stone paved road tiles.

    30.92% (23.6)
  • Build a bridge that is at least 50 units long.

    40.99% (20.2)
  • Allow 200 nomads into a single town.

    29.78% (24.9)
  • Maintain high happiness for 10 years in a town with at least 100 citizens.

    81.98% (16.9)
  • Maintain high health for 10 years in a town with at least 100 citizens.

    77.25% (17.3)
  • Build a town with 100 stone houses.

    41.66% (19.7)
  • Simultaneously store 2000 fuel, 2000 wood, 500 stone, 500 iron, 200 tools, 200 coats, and 30000 food.

    31.32% (23.0)
  • Build a town that has at least one of every possible structure.

    64.90% (17.8)
  • Build a town with 3 churches, 5 boarding houses, 4 markets, 5 hospitals, 2 trading posts, 6 taverns, and a town hall.

    18.30% (97.8)
  • Build a town that has a population of 300 after 100 years.

    21.82% (71.5)
  • Build a town that has a population of 500 after 200 years.

    9.83% (214.9)