• 107,274 Achievements Earned
  • 9,497 Players Tracked
  • 36 Total Achievements
  • 2,243 Obtainable EXP
  • 778 100% Club
Achievement
Rarity
Earned Date
  • Reach a population of 300 citizens.

    56.55% (20.5)
  • Reach a population of 600 citizens.

    27.12% (31.6)
  • Reach a population of 900 citizens.

    17.65% (114.2)
  • Have a fully educated population with 200 adults for 4 years.

    23.22% (63.7)
  • Reach a population of 300 citizens without building schools.

    12.65% (163.9)
  • Build a town of over 200 people that has someone working in every profession for at least 5 years.

    40.82% (23.5)
  • Using a harsh climate and a small mountainous map, maintain a population of 50 people for 20 years.

    15.53% (129.1)
  • Fill graveyards with at least 400 graves.

    18.69% (92.7)
  • Equip a population of over 200 adults with steel tools for 4 years.

    29.50% (29.1)
  • Cloth a population of over 200 with warm coats for 4 years.

    27.38% (29.9)
  • Reach 300 citizens without building a trading post.

    13.28% (148.7)
  • Reach 400 citizens without building crops fields, orchards, or pastures.

    11.22% (187.5)
  • Use trading posts to trade 50,000 units of goods in a single town.

    53.44% (21.1)
  • Use trading posts to trade 100,000 units of goods in a single town.

    33.97% (24.8)
  • Stock the trading post with at least 500 ale, 300 steel tools, and 200 warm coats.

    23.83% (59.8)
  • Build 20 wells in a single town.

    17.91% (106.6)
  • Acquire 3 livestock types, 8 crop seed types, and 8 orchard seed types.

    37.62% (24.1)
  • Build a town that contains 60 cattle, 75 sheep, and 180 chickens.

    22.75% (67.7)
  • Grow and harvest 8 different plants and 8 different orchard tree types in a single year.

    27.15% (31.6)
  • Maintain 2 mines with 30 workers each for 3 years.

    24.18% (56.5)
  • Maintain 2 quarries with 30 workers each for 3 years.

    19.07% (86.5)
  • In a single year, produce at least 2000 food each from hunters, gatherers, fisherman, pastures, fields, and orchards.

    44.68% (21.6)
  • Produce 50,000 logs within a 100 year period.

    30.01% (27.6)
  • Produce 10,000 stone within a 100 year period.

    31.62% (25.4)
  • Produce 10,000 iron within a 100 year period.

    19.40% (81.0)
  • Build a town with 2000 stone paved road tiles.

    30.77% (26.9)
  • Build a bridge that is at least 50 units long.

    41.08% (22.8)
  • Allow 200 nomads into a single town.

    29.83% (28.3)
  • Maintain high happiness for 10 years in a town with at least 100 citizens.

    82.32% (18.9)
  • Maintain high health for 10 years in a town with at least 100 citizens.

    77.69% (19.4)
  • Build a town with 100 stone houses.

    41.84% (22.2)
  • Simultaneously store 2000 fuel, 2000 wood, 500 stone, 500 iron, 200 tools, 200 coats, and 30000 food.

    31.54% (26.1)
  • Build a town that has at least one of every possible structure.

    65.36% (20.0)
  • Build a town with 3 churches, 5 boarding houses, 4 markets, 5 hospitals, 2 trading posts, 6 taverns, and a town hall.

    18.38% (99.2)
  • Build a town that has a population of 300 after 100 years.

    21.71% (72.9)
  • Build a town that has a population of 500 after 200 years.

    9.80% (217.5)