• 54,197 Achievements Earned
  • 4,987 Players Tracked
  • 36 Total Achievements
  • 2,525 Obtainable EXP
  • 346 100% Club
Achievement
Rarity
Earned Date
  • Reach a population of 300 citizens.

    55.79% (15.0)
  • Reach a population of 600 citizens.

    25.49% (49.0)
  • Reach a population of 900 citizens.

    15.70% (121.0)
  • Have a fully educated population with 200 adults for 4 years.

    22.04% (59.0)
  • Reach a population of 300 citizens without building schools.

    11.21% (197.0)
  • Build a town of over 200 people that has someone working in every profession for at least 5 years.

    40.73% (20.0)
  • Using a harsh climate and a small mountainous map, maintain a population of 50 people for 20 years.

    14.22% (148.0)
  • Fill graveyards with at least 400 graves.

    17.49% (98.0)
  • Equip a population of over 200 adults with steel tools for 4 years.

    28.41% (39.0)
  • Cloth a population of over 200 with warm coats for 4 years.

    27.03% (43.0)
  • Reach 300 citizens without building a trading post.

    12.27% (172.0)
  • Reach 400 citizens without building crops fields, orchards, or pastures.

    9.85% (231.0)
  • Use trading posts to trade 50,000 units of goods in a single town.

    52.28% (16.0)
  • Use trading posts to trade 100,000 units of goods in a single town.

    31.42% (27.0)
  • Stock the trading post with at least 500 ale, 300 steel tools, and 200 warm coats.

    21.74% (64.0)
  • Build 20 wells in a single town.

    15.54% (131.0)
  • Acquire 3 livestock types, 8 crop seed types, and 8 orchard seed types.

    36.21% (24.0)
  • Build a town that contains 60 cattle, 75 sheep, and 180 chickens.

    21.40% (68.0)
  • Grow and harvest 8 different plants and 8 different orchard tree types in a single year.

    25.65% (47.0)
  • Maintain 2 mines with 30 workers each for 3 years.

    22.78% (56.0)
  • Maintain 2 quarries with 30 workers each for 3 years.

    17.71% (86.0)
  • In a single year, produce at least 2000 food each from hunters, gatherers, fisherman, pastures, fields, and orchards.

    44.76% (18.0)
  • Produce 50,000 logs within a 100 year period.

    28.73% (35.0)
  • Produce 10,000 stone within a 100 year period.

    30.62% (28.0)
  • Produce 10,000 iron within a 100 year period.

    17.63% (92.0)
  • Build a town with 2000 stone paved road tiles.

    29.24% (32.0)
  • Build a bridge that is at least 50 units long.

    38.34% (22.0)
  • Allow 200 nomads into a single town.

    28.43% (39.0)
  • Maintain high happiness for 10 years in a town with at least 100 citizens.

    83.70% (11.0)
  • Maintain high health for 10 years in a town with at least 100 citizens.

    79.39% (11.0)
  • Build a town with 100 stone houses.

    40.87% (19.0)
  • Simultaneously store 2000 fuel, 2000 wood, 500 stone, 500 iron, 200 tools, 200 coats, and 30000 food.

    30.22% (30.0)
  • Build a town that has at least one of every possible structure.

    65.23% (13.0)
  • Build a town with 3 churches, 5 boarding houses, 4 markets, 5 hospitals, 2 trading posts, 6 taverns, and a town hall.

    16.14% (110.0)
  • Build a town that has a population of 300 after 100 years.

    20.31% (75.0)
  • Build a town that has a population of 500 after 200 years.

    8.24% (279.0)