• 422 achievements earned
  • 51 Players Tracked
  • 38 Total achievements
  • 1,109 Obtainable EXP
  • 2 100% Club

Fear Equation achievements

  • Complete the tutorial
    54.90%
  • Complete a scavenging mission
    54.90%
  • Complete a scavenging mission without losing anyone
    47.06%
  • Rescue at least one survivor from a scavenging mission
    52.94%
  • Perform at least one upgrade
    45.10%
  • Launch a beacon
    98.04%
  • Construct a single defense from scrap
    62.75%
  • Retrieve more than 20 items on a scavenging mission
    45.10%
  • Complete a mission on battery power
    27.45%
  • Survive a military attack at full throttle
    15.69%
  • Construct at least one defense from materials, electronics, chemicals and machinery
    11.76%
  • Complete all upgrades in a single category
    23.53%
  • Launch a Hail Mary mission
    17.65%
  • Agree with one party in a dispute
    11.76%
  • Make a passenger disappear from a carriage by cutting the power
    39.22%
  • Lose at least 50 passengers from power outages
    5.88%
  • Encounter your first purge
    31.37%
  • Encounter your first revolt
    5.88%
  • Reach the final destination with at least one passenger
    17.65%
  • Reach the final destination with more than half the train full of passengers
    7.84%
  • Lose the game when the passengers revolt
    3.92%
  • Lose the game after the military destroys the train
    7.84%
  • Listen to showtunes on the radio
    13.73%
  • Experience a mission computer malfunction
    11.76%
  • Reach the final destination with a custom Engineer at Very Hard difficulty
    11.76%
  • You made it to salvation... but at what cost?
    3.92%
  • Successfully defeat the blockade in the Blockade scenario
    5.88%
  • Win a battle against the military with your weapons optimally configured during the Blockade scenario
    3.92%
  • Find all 5 pieces of intelligence in a single game during the Blockade scenario
    3.92%
  • Win 5 battles in a single game against the military during the Blockade scenario
    7.84%
  • Lose during the Blockade scenario by running out of time
    3.92%
  • Create a custom Engineer with at least one modifier
    17.65%
  • Create a custom passenger
    17.65%
  • Bring a Wanderer onto the train
    15.69%
  • Send passengers to kill a Wanderer and have at least one of your party return alive
    5.88%
  • Allow a Wanderer to use their power to teleport the train
    5.88%
  • Allow a Wanderer to use their power to block nightmares
    3.92%
  • Allow a Wanderer to use their power to transmute defences into food and medicine
    5.88%