Strategy and tactics turn-based card game mostly focused on player’s ability to assess the situation and control the battlefield. A small indie developer team is ready to present their vision of the best strategy and tactics turn-based card game, the Grace of Zordan.
In Grace of Zordan, you use spells, organise your units in the battlefield and lead your hero to victory using the cards and abilities of the creatures. As developers, we tried to create the card balance that would not be based on donate and some cards dominating the other ones, but rather on fine interaction among them and the player’s skill. We strive to avoid the situation where the players either stop using some of the cards or use them significantly less often than the other ones.
We drew inspiration from a variety of genres and diverse games: chess, Heroes of Might and Magic, Diablo, Warhammer 40k: DoW, Warhammer: Total War, Hearthstone. We do our best to improve the game’s attractiveness to people who prefer winning with their own abilities, style, cunning and calculation. We are trying to minimize the Pay-To-Win effect to a Pay-To-Opportunities system, so that the players could showcase their skill more.