Clear the Gradius bonus stage of the first loop on Normal mode. Warning: not only is this bonus stage four ranks higher than the final stage, but you'll be powered down both before and after the bonus stage! Entered by getting hit by one of Bacterian's
Clear the Salamander bonus stage of the first loop on Normal mode. Warning: not only is this bonus stage four ranks higher than the final stage, but you'll be powered down both before and after the bonus stage! Entered by getting hit by one of Bacterian
Kill a special enemy to activate a music change. The enemy can bne found in Technical stage three. The remix is one of the stage-four theme from Gradius, the stage-two theme from Salamander, and the stage-one theme from Gradius II.
Dev challenge: defeat the boss of stage one in the Technical course at loop one's max rank of sixteen. No specific loop requirement. A challenge indicator will appear if your rank qualifies.
Dev challenge: defeat the boss of stage two in the Technical course at loop one's max rank of sixteen. No specific loop requirement. A challenge indicator will appear if your rank qualifies.
Dev challenge: defeat the boss of stage three in the Technical course at loop one's max rank of sixteen. No specific loop requirement. A challenge indicator will appear if your rank qualifies.
Dev challenge: defeat the boss of stage five in the Technical course at loop one's max rank of sixteen. No specific loop requirement. A challenge indicator will appear if your rank qualifies.
Dev challenge: defeat the boss of stage six in the Technical course at loop one's max rank of sixteen. No specific loop requirement. A challenge indicator will appear if your rank qualifies.
Dev challenge: defeat the boss of stage seven in the Technical course at loop one's max rank of sixteen. No specific loop requirement. A challenge indicator will appear if your rank qualifies.
Dev challenge: defeat the boss of stage eight in the Technical course at loop one's max rank of sixteen. No specific loop requirement. A challenge indicator will appear if your rank qualifies.
Dev challenge: defeat the boss of stage nine in the Technical course at loop one's max rank of sixteen. No specific loop requirement. A challenge indicator will appear if your rank qualifies.
Dev challenge: defeat the mid-boss of stage ten, Dellinger Core, in the Technical course at loop one's max rank of sixteen. No specific loop requirement. A challenge indicator will appear if your rank qualifies.
Clear the cube rush of stage nine of the first loop in the Technical course. This notoriously difficult map is the winning entry of a map-design contest.
Dev challenge: defeat a boss of loop one's max rank of sixteen by running down the boss timer. Can be done on any loop. A challenge indicator will appear if your rank is eligible. For stage 10, only the mid-boss qualifies. Bonus-stage bosses OK.
Dev challenge: amass the max displayable amount of nine extra lives. The displayed amount wraps around afterwards. Must start from the default amount of three lives in the Technical course.
Dev challenge: clear the cube rush of Technical stage nine of the first loop without loitering in the top fifth or bottom fifth of the screen for more than one second at a time. An on-screen counter will show you the number of frames you've loitered for.