• 13,840 Achievements Earned
  • 1,704 Players Tracked
  • 37 Total Achievements
  • 11,002 Obtainable EXP
  • 9 100% Club
Achievement
Rarity
Earned Date
  • Finish the 1st mission.

    94.25% (8.1)
  • Finish the 2nd mission.

    75.41% (9.1)
  • Finish the 3rd mission.

    59.98% (10.9)
  • Finish the 4th mission.

    45.60% (14.5)
  • Finish the 5th mission.

    22.95% (21.8)
  • Finish the 6th mission.

    14.08% (30.8)
  • Finish the 7th mission.

    8.45% (45.5)
  • Finish the 8th mission.

    6.34% (63.7)
  • Finish the 9th mission.

    4.93% (90.5)
  • Finish the 10th mission.

    3.99% (102.6)
  • Finish the 11th mission.

    3.17% (131.9)
  • Finish the 12th mission.

    2.46% (169.8)
  • Finish the campaign.

    1.76% (248.7)
  • Finish Gilgamesh guide in the 1st mission.

    95.01% (7.8)
  • Finish Gilgamesh guide in the 2nd mission.

    71.07% (9.6)
  • Finish Gilgamesh guide in the 3rd mission.

    63.73% (10.3)
  • Finish Gilgamesh guide in the 4th mission.

    56.28% (11.7)
  • Finish Gilgamesh guide in the 5th mission.

    38.97% (16.1)
  • Finish all Gilgamesh guides.

    35.86% (17.3)
  • Design and finish custom monument.

    46.48% (13.9)
  • Build temple in Babylon during the reign of Nebuchadnezzar II. with height at least 15.

    2.11% (192.8)
  • Finish Hanging Gardens monument.

    1.88% (218.9)
  • Let any building burn to the ground.

    14.26% (28.6)
  • Run a city so badly that people start rioting.

    7.51% (52.9)
  • Build a hospital.

    6.22% (71.6)
  • Build a city with at least 20,000 inhabitants in total and at least 2,000 inhabitants in the highest (3rd) class, which have all houses evolved on the maximal available level.

    1.41% (365.0)
  • Export goods worth at least 25,000 within one year.

    1.23% (480.9)
  • Maintain a population of at least 15,000 people for three years with maximum taxes and minimum wages set.

    1.17% (492.9)
  • Consume at least 200 units of dye in the production of goods within one year.

    0.82% (2230.3)
  • Complete the 10th mission during which you can have a maximum of one small port built at a time. There are no restrictions on buildings other than ports.

    1.58% (282.6)
  • Accommodate the first inhabitant from the highest (3rd) class within ten years from the start of the mission. Only missions with an empty/non-historic start can be used.

    1.12% (674.4)
  • Build a city with at least 32,000 inhabitants from the lowest class, 12,000 inhabitants from the middle class and 6,000 inhabitants from the highest class.

    1.06% (693.0)
  • Reach a maximal relation value with a god.

    3.93% (116.3)
  • Reach a negative relation value with a god.

    12.38% (35.0)
  • Build at least 200 decorations (decorative roads does not count) containing at least 20 different types.

    1.47% (321.1)
  • Hold a festival of the maximal (5th) level.

    2.58% (149.7)
  • Worship four gods from four different pantheons at the same time.

    0.70% (3561.6)