• 724 Achievements Earned
  • 69 Players Tracked
  • 42 Total Achievements
  • 21,964 Obtainable EXP
  • 91,000 Points (XP)
  • 0 100% Club
Achievement
Points
Rarity
Earned Date
  • Finish any city on Hard difficulty

    3000
    2.90% (1122.00)
  • Finish any city on any difficulty

    1000
    79.71% (41.00)
  • Finish any city on Impossible difficulty

    5000
    1.45% (2245.00)
  • Finish any city by day 50

    3000
    15.94% (204.00)
  • Get any survivor to level 10 in some skill

    1000
    84.06% (39.00)
  • Use 50 bath salts in one game

    3000
    10.14% (321.00)
  • Get any survivor to defense level 20 (includes equipment)

    2000
    15.94% (204.00)
  • Have a survivor with 10 in every skill

    3000
    21.74% (150.00)
  • Light off Fireworks

    1000
    8.70% (374.00)
  • Equip a Rocket Launcher

    2000
    20.29% (160.00)
  • Equip every survivor with a gun

    2000
    1.45% (2245.00)
  • Equip 10 animals

    2000
    1.45% (2245.00)
  • Have 5 hospitals, 10 medkits, and 100 medicine at once

    3000
    5.80% (561.00)
  • Have 365 food at once

    1000
    13.04% (250.00)
  • Have 100 survivors at once

    2000
    2.90% (1122.00)
  • Generate a surplus of 50 food per day from farms

    2000
    28.99% (112.00)
  • Be allies with every faction in the city

    2000
    28.99% (112.00)
  • Become allies with any faction

    2000
    47.83% (68.00)
  • Destroy any faction

    1000
    40.58% (80.00)
  • Destroy every faction on the map

    2000
    15.94% (204.00)
  • Kill 100 zombies cumulatively

    1000
    97.10% (34.00)
  • Reclaim the entire city

    2000
    15.94% (204.00)
  • Kill 1000 zombies cumulatively

    2000
    65.22% (50.00)
  • Kill 10,000 zombies cumulatively

    3000
    24.64% (132.00)
  • Find 100 items while scavenging cumulatively

    2000
    24.64% (132.00)
  • Kill 100,000 zombies cumulatively

    4000
    1.45% (2245.00)
  • Produce 100 items in the workshop cumulatively

    2000
    47.83% (68.00)
  • Become Gustav's friend and get his special deals

    2000
    5.80% (561.00)
  • Build a City Hall

    1000
    84.06% (39.00)
  • Declare peace with a faction

    2000
    24.64% (132.00)
  • Eat enough people to be considered evil cannibals

    3000
    0.00% (0.00)
  • Fix a Power Plant

    1000
    30.43% (107.00)
  • Complete scenario city 1

    1000
    76.81% (42.00)
  • Complete every research project

    2000
    10.14% (321.00)
  • Complete the Gangs of Deadsville questline

    2000
    15.94% (204.00)
  • Repair an airplane and fly away

    2000
    15.94% (204.00)
  • Fully infect the Dahlias with your cultists

    3000
    1.45% (2245.00)
  • Have 50% of survivors become cultists

    1000
    14.49% (225.00)
  • Complete the Pig Farmer questline

    2000
    21.74% (150.00)
  • Complete the Return to New York questline

    1000
    15.94% (204.00)
  • Discover the true origin of the disease

    5000
    1.45% (2245.00)
  • Complete the final scenario city

    4000
    5.80% (561.00)