• 10,315 Achievements Earned
  • 2,376 Players Tracked
  • 26 Total Achievements
  • 22,871 Obtainable EXP
  • 23 100% Club
Achievement
Rarity
Earned Date
  • Beat a level with one colonist left.

    16.46% (271.00)
  • Kill an enemy in the last second before it enters the colony.

    89.94% (50.00)
  • Build 20 level three turrets.

    38.76% (115.00)
  • Apply fire, EMP, radiation, slow goo, and gas to one enemy.

    41.04% (109.00)
  • Apply speed, crit, and range buffs to one turret.

    23.02% (194.00)
  • Sell 1000 mass of turrets in a single game.

    21.34% (209.00)
  • Build 100 of one kind of level 1 turret.

    18.48% (242.00)
  • Build and fully upgrade every turret.

    4.25% (1050.00)
  • Use every orbital support.

    29.38% (152.00)
  • Beat the campaign.

    32.15% (139.00)
  • Achieve victory on at least one campaign level with each officer.

    10.77% (415.00)
  • Achieve victory on all campaign levels with one officer.

    3.87% (1154.00)
  • Beat all levels on intense.

    2.36% (1892.00)
  • Complete a four player Coop level alone.

    7.03% (635.00)
  • Complete a Coop level with at least 3 people.

    25.80% (173.00)
  • Beat someone by one life.

    3.32% (1345.00)
  • Win a game of Wars.

    15.87% (281.00)
  • Host 10 complete games of Sol Survivor multiplayer.

    19.32% (231.00)
  • Win a Wars game before first escalation.

    5.64% (792.00)
  • Beat a player who has a more advanced escalation turret.

    4.21% (1060.00)
  • Send 30 creeps in under 10 seconds in Wars.

    10.23% (436.00)
  • Complete all level badges.

    1.35% (3307.00)
  • Complete all officer badges.

    1.52% (2937.00)
  • Complete all turret badges.

    1.77% (2522.00)
  • Complete all support badges.

    2.15% (2076.00)
  • Complete all creep badges.

    4.12% (1084.00)