At Valadilene Inn, learn for yourself how to ask people for "HELP".
Pick up all of the gears from the Valadilene Inn.
Get "Fax 2" from the Inn, which allows you to finally enter the town of Valadilene.
Pick up the Telescopic Key.
Pick up the Voralberg Key in Valadilene.
Some voice cylinders are optional, but this one is special.
Pick up the ladder's Voralberg Key.
Pick up the Ink Bottle.
Pick up the Mammoth Doll.
Get back Hans' mammoth doll after the lecture has ended.
In Valadilene, learn the word "PRODUCTION".
Give Oscar his correct feet.
Pick up the Hans-Anna Mechanical Toy.
You MUST have approval to move the train!
Get the wind-up train running to finally leave Valadilene.
Get all 5 Optional Documents from Valadilene before leaving!
Poke around Barrockstadt Train Station until Oscar informs you of an urgent message.
Barter with the sailors to learn the word MONEY.
Pick up a book in Barrockstadt Library to learn the word SAUVIGNON.
Ask info on Sauvignon from the stationmaster and Paleontologist to confront the rectors about it.
Enter the paleontologist's lab to obtain a Test Tube Holder and Yangala-Cola powder.
Get the egg from the mechanical bird.
Use the money-bag to hire the barge and get a key.
Attach a hook to the barge-chain to finally pull the train.
Get another train ticket from Oscar and leave Barrockstadt.
Start Komkolzgrad off right by immediately winding up the train.
Save Oscar and pick up some shears that were left behind.
Pick up the spark plug from the hidden room in Komkolzgrad.
Wherein Kate Walker demonstrates the fallacy of gaming logic versus reality where she could just beat the game right here but nooooo she has to extend it for another hour or two.
Talk with the hand-bandit until he lowers the room down below.
Call your mom to learn more about a singer and learn the word ARALBAD.
Pick up your very own bottle of Vodka, for much much later.
Sober up the washed up Cosmonaut and get his Airship Key
Get some of the pilot's blood as a sample, then realize you should have just used your own.
Finally use the airship to leave Komkolzgrad.
Make a soap-fountain at Aralbad Inn.
Pick up a brochure at the Aralbad Inn.
Pick up the glass crystal dish.
Open the locker room from the code-stand, then pick up the number code in the locker room.
Use the code-stand to open up the gate beside it.
Use James' Bell in a place where he can hear it ring.
Call for information about a mysteriously healing cocktail.
Obtain some honey, but make sure it's in liquid form.
Successfully make a cocktail that has the power to shatter crystal.
Finally use the airship to return to Komkolzgrad.
Break Romanski out of her shiny new home.
Screwdrivers are never late, nor early, they work precisely when the game means to.
Leave Komkolzgrad by train.
Get the Mammoth Automaton in Aralbad.
Complete your original assignment. It's finally over ... or is it?