• 19,479 Achievements Earned
  • 6,307 Players Tracked
  • 25 Total Achievements
  • 22,139 Obtainable EXP
  • 82 100% Club
Achievement
Rarity
Earned Date
  • Complete all the tutorial levels

    88.28% (42.00)
  • Complete every challenge in the Beginner scenario.

    23.80% (156.00)
  • Complete every challenge in the Intermediate scenario.

    7.12% (523.00)
  • Complete every challenge in the Advanced scenario.

    3.42% (1089.00)
  • Complete every challenge in the Quick Start scenario.

    2.27% (1641.00)
  • Complete every challenge in the Crippling Debt scenario.

    1.92% (1940.00)
  • Complete every challenge in the Room to Maneuver scenario.

    1.60% (2328.00)
  • Complete every challenge in the Full Unlock scenario.

    1.43% (2604.00)
  • Complete 20 challenges with an Expert rating or higher.

    2.03% (1834.00)
  • Complete 20 challenges with a Master rating.

    1.70% (2191.00)
  • Sell a product which cures Alzheimer's Disease, Cures HIV and is a Cancer Vaccine.

    4.19% (889.00)
  • Sell a product which contains four different active catalysts.

    3.92% (950.00)
  • Sell a product which Combats Cancer and is Carginogenic

    3.08% (1209.00)
  • Sell a product which Eases Migraine and Causes Headaches

    15.36% (242.00)
  • Sell a product which Relieves Hypertension and Increases Blood Pressure.

    15.09% (247.00)
  • Sell a product which Reduces Anxiety and Encourages Anxiety.

    3.36% (1108.00)
  • Sell a product which Eases Asthma and Causes Breathing Difficulties.

    4.68% (796.00)
  • Purchase every available plot on a 3x3 or larger map.

    10.16% (367.00)
  • Use a Hadron Collider

    18.12% (206.00)
  • Take out all three loans at the same time

    31.33% (119.00)
  • Successfully analyse at least 20 different effects within a single game

    24.73% (151.00)
  • Simultaneously sell one Pill, Cream, Syringe and Sachet.

    11.64% (320.00)
  • Simultaneously own 5 active patents.

    11.57% (322.00)
  • Create and export a set of custom game settings.

    10.94% (340.00)
  • Include at least one random starting research and disabled research in a custom game.

    7.10% (525.00)