• 154 Achievements Earned
  • 6 Players Tracked
  • 52 Total Achievements
  • 4,398 Obtainable EXP
  • 415 Points
  • 0 100% Club
Achievement
Points
Rarity
Earned Date
  • Defeat K-2 as Yuka in Story Mode on default or higher difficulty to unlock secret characters. Continues OK.

    5
    100.00% (41.00)
  • Reach Chiho's ending in Normal Mode on default or higher difficulty. Continues OK. So is using other characters during the run.

    5
    50.00% (81.00)
  • Reach Manami's ending in Normal Mode on default or higher difficulty. Continues OK. So is using other characters during the run.

    5
    83.33% (49.00)
  • Reach Jun's ending in Normal Mode on default or higher difficulty. Continues OK. So is using other characters during the run.

    5
    50.00% (81.00)
  • Reach Ayako's ending in Normal Mode on default or higher difficulty. Continues OK. So is using other characters during the run.

    5
    50.00% (81.00)
  • Reach Elirin's ending in Normal Mode on default or higher difficulty. Continues OK. So is using other characters during the run.

    5
    50.00% (81.00)
  • Reach Satomi's ending in Normal Mode on default or higher difficulty. Continues OK. So is using other characters during the run.

    5
    50.00% (81.00)
  • Reach Kaori's ending in Normal Mode on default or higher difficulty. Continues OK. So is using other characters during the run.

    5
    66.67% (61.00)
  • Reach Reimi's ending in Normal Mode on default or higher difficulty. Continues OK. So is using other characters during the run.

    5
    66.67% (61.00)
  • Complete Normal Mode on default or higher difficulty and only having used Yuka during the run. Continues OK.

    10
    83.33% (49.00)
  • Complete Normal Mode on default or higher difficulty and only having used Manami during the run. Continues OK.

    10
    83.33% (49.00)
  • Complete Normal Mode on default or higher difficulty and only having used Jun during the run. Continues OK.

    10
    50.00% (81.00)
  • Complete Normal Mode on default or higher difficulty and only having used Ayako during the run. Continues OK.

    10
    50.00% (81.00)
  • Complete Normal Mode on default or higher difficulty and only having used Elirin during the run. Continues OK.

    10
    50.00% (81.00)
  • Complete Normal Mode on default or higher difficulty and only having used Satomi during the run. Continues OK.

    10
    50.00% (81.00)
  • Complete Normal Mode on default or higher difficulty and only having used Kaori during the run. Continues OK.

    10
    66.67% (61.00)
  • Complete Normal Mode on default or higher difficulty and only having used Reimi during the run. Continues OK.

    10
    66.67% (61.00)
  • Reach any character's ending in Normal Mode on the highest difficulty level. Continues OK. So is using different characters during the run.

    25
    33.33% (122.00)
  • Reach any character's ending in Normal Mode on default or higher difficulty and having used only a single credit.

    25
    83.33% (49.00)
  • Reach any character's ending in Normal Mode on default or higher difficulty and without having lost a round to any opponent.

    25
    50.00% (81.00)
  • Score 100K or more using any character in Normal Mode on default or higher difficulty and using only one credit.

    5
    100.00% (41.00)
  • Score 200K or more using any character in Normal Mode on default or higher difficulty and using only one credit.

    5
    100.00% (41.00)
  • Score 300K or more using any character in Normal Mode on default or higher difficulty and using only one credit.

    10
    83.33% (49.00)
  • Score 400K or more using any character in Normal Mode on default or higher difficulty and using only one credit.

    10
    66.67% (61.00)
  • Score 500K or more using any character in Normal Mode on default or higher difficulty and using only one credit.

    25
    66.67% (61.00)
  • Reach Yuka's ending in Normal Mode on default or higher difficulty. Continues OK. So is using other characters during the run.

    5
    83.33% (49.00)
  • Complete Story Mode on max difficulty. Continues OK.

    25
    66.67% (61.00)
  • Defeat an opponent in any round using Yuka's first super-move in Story or Normal Mode on default or higher difficulty. Ki Kou Rendan: →↘↓↙← x2 + HP when health is critical. Note: might not unlock if the KO happens too early or too late in the Super.

    5
    50.00% (81.00)
  • Defeat an opponent in any round using Yuka's second super-move in Story or Normal Mode on default or higher difficulty. Kiryuu Idaten Geki: →←↙↓↘→ + (P+K) when health is critical. Note: might not unlock if the KO happens too early or late in the Super.

    5
    33.33% (122.00)
  • Defeat an opponent in any round using Chiho's super-move in Normal Mode on default or higher difficulty. Super Shisenken: ←↙↓↘→ x2 + (LP+HP) when health is critical. Note: might not unlock if the KO happens too early or too late in the Super.

    5
    33.33% (122.00)
  • Defeat an opponent in any round using Manami's super-move in Normal Mode on default or higher difficulty. Gottsui Neko Rocket Punch: ↓↘→↓↘ + (P+K) when health is critical. Note: might not unlock if the KO happens too early or too late in the Super.

    5
    33.33% (122.00)
  • Defeat an opponent in any round using Jun's super-move in Normal Mode on default or higher difficulty. Kubota Special: (→↘↓↙←) x2 + HP at close range and when health is critical. Note: might not unlock if the KO happens too early or too late in the Supe

    5
    16.67% (244.00)
  • Defeat an opponent in any round using Ayako's super-move in Normal Mode on default or higher difficulty. Spiral Dive: ↓↘→↗ + HK at close range and when health is critical. Note: might not unlock if the KO happens too early or too late in the Super.

    5
    16.67% (244.00)
  • Defeat an opponent in any round using Elirin's super-move in Normal Mode on default or higher difficulty. Elirin Smash: ↓↘→← + HK when health is critical. Note: might not unlock if the KO happens too early or too late in the Super.

    5
    0.00% (0.00)
  • Defeat an opponent in any round using Satomi's super-move in Normal Mode on default or higher difficulty. Satomi Bringer: ↓↙←↙↓↘→ + HP when health is critical. Note: might not unlock if the KO happens too early or too late in the Super.

    5
    0.00% (0.00)
  • Defeat an opponent in any round using Kaori's super-move in Normal Mode on default or higher difficulty. Retsu Zan Dou: ↓↘→↘↓↙← + HK when health is critical. Note: might not unlock if the KO happens too early or too late in the Super.

    5
    33.33% (122.00)
  • Defeat an opponent in any round using Reimi's super-move in Normal Mode on default or higher difficulty. Griffon Nail: ←→↘↓↙← + (P+K) when health is critical. Note: might not unlock if the KO happens too early or too late in the Super.

    5
    33.33% (122.00)
  • Defeat any opponent using K-1 in Versus Mode on default or higher difficulty. Handicaps must be default or harder.

    5
    33.33% (122.00)
  • Defeat any opponent using K-2 in Versus Mode on default or higher difficulty. Handicaps must be default or harder.

    5
    33.33% (122.00)
  • Land a 5-hit combo using Yuka in Story or Normal Mode on default or higher difficulty. For this cheevo, hits from super moves don't count.

    5
    66.67% (61.00)
  • Land a 5-hit combo using Chiho in Normal Mode on default or higher difficulty. For this cheevo, hits from super moves don't count.

    5
    50.00% (81.00)
  • Land a 5-hit combo using Manami in Normal Mode on default or higher difficulty. For this cheevo, hits from super moves don't count.

    5
    0.00% (0.00)
  • Land a 3-hit combo using Jun in Normal Mode on default or higher difficulty. For this cheevo, hits from super moves don't count.

    5
    33.33% (122.00)
  • Land a 5-hit combo using Ayako in Normal Mode on default or higher difficulty. For this cheevo, hits from super moves don't count.

    5
    0.00% (0.00)
  • Land a 5-hit combo using Elirin in Normal Mode on default or higher difficulty. For this cheevo, hits from super moves don't count.

    5
    33.33% (122.00)
  • Land a 5-hit combo using Satomi in Normal Mode on default or higher difficulty. For this cheevo, hits from super moves don't count.

    5
    33.33% (122.00)
  • Land a 5-hit combo using Kaori in Normal Mode on default or higher difficulty. For this cheevo, hits from super moves don't count.

    5
    0.00% (0.00)
  • Land a 5-hit combo using Reimi in Normal Mode on default or higher difficulty. For this cheevo, hits from super moves don't count.

    5
    50.00% (81.00)
  • Land a 4-hit combo using K-1 in Versus Mode against an opponent on default or higher difficulty.

    5
    16.67% (244.00)
  • Land a 4-hit combo using K-2 in Versus Mode against an opponent on default or higher difficulty.

    5
    16.67% (244.00)
  • Defeat K-1 using Yuka in Story Mode on default or higher difficulty. Continues OK.

    5
    100.00% (41.00)
  • Complete Normal Mode on default or higher difficulty and only having used Chiho during the run. Continues OK.

    10
    50.00% (81.00)