Find an old crew mate at the edge of the rim.
Buy into the Hub's competitive repair market.
Clear the debt and return a favour for your first friend on the Eye.
Trade food and stories with a local.
Witness a lifetime of bad decisions catching up with someone.
Crack the toughest security system on The Eye.
What's the weirdest thing you've ever gotten out of a vending machine?
Become self-sufficient through botany.
Help a friend and have fun with Bun-bun.
Stop the signal.
Do whatever it takes to get that ticket.
Help a friend distil their future.
Buy yourself some extra time, one vial at a time.
Communist, noun. Someone who joins a commune.
Putting those sample collecting skills to good use.
Find a place and make it yours.
Build a shipmind from fragments.
Find a gift from someone like you. Hidden away.
Steal three shipments just to see what's inside.
Accept the offer, break the thread, and join the chorus.
Leave The Eye carried by someone else's dream.
Stay in the orbit of others.
Let them go.
Nothing will get in the way of your escape. Apart from you.
Turn away and follow the thread back home.
Set off to the Starward belt, with a friend outrunning their shadow.
Everything can be repaired with enough time and effort.