Fall to a single crew member.
Run the ship out of fuel.
Lose the hull to a final breach.
Lose the ship to a mutiny.
Reach the structure at the end of the map.
Witness every ending.
Visit every known planet type.
Acquire every pet that can be found on a planet.
Reach 50 light-years from Earth in one voyage.
Reach 100 light-years from Earth in one voyage.
Reach 150 light-years from Earth in one voyage.
Visit three Desert planets in one voyage.
Gather pets from three different planets in one voyage.
Recover your first relic.
Recover five relics in a single voyage.
Recover every relic there is to find.
Complete a generation with none of the founding surnames still aboard.
End a voyage with every founding surname still aboard.
Reach a planet having survived the low-fuel band five times in one voyage.
Survive a mutiny and reach the next planet.
Fall to two crew and survive to the next generation.
A resuscitated crew member later becomes a parent.
Reach an ending within the first two legs of a voyage.
Lose a crew member to a Sacrifice.
End a voyage in which crew departed and no memorial was held.
End a voyage in which every departed crew member received a memorial.
Play every skill mini-game at least once.
Reach a Major Success in an advanced Engineering mini-game.
Reach a Major Success in an advanced Medical mini-game.
Reach a Major Success in an advanced Science mini-game.
Reach a Major Success in an advanced Navigation mini-game.
Reach a Major Success in an advanced Social mini-game.
Reach a Major Success in an advanced mini-game with no crew trained in its skill.
Reach the Torus.
Take the stowaway aboard.
Decode the Cuboid's transmission.
Return from the Tetrahedron resonant.
Recover the Holdfast from an Ocean chest.
Satisfy nearly everyone at a Food Festival.
Take an alien into your crew.
Rescue someone from a ship that was once yours.
Feed the Annulus and receive nothing in return.
Cross the wall, and drift out beyond it.
Win The Prospector from the Harvest.